Exploitation Forensics is a collection of maps and documents created as a result of investigations conducted in the last few years by the SHARE Lab. The maps will help visitors explore the invisible layers of contemporary technological black boxes and their fractal supply chains, exposing various forms of hidden labour and the exploitation of material resources and data

The filtering capacity of flowers is a neglected area of research. However, the 3D structures of flowers make them valuable allies when it comes to regulating air quality by removing pollutants from the atmosphere. Dust Blooms juxtaposes the beauty and function of urban flora using a synthesis of artistic and scientific methods to create awareness about the every-day importance of ecosystem services in cities

Karolina Sobecka’s video game reverses the logic of First Person Shooter games. In her work, the gun is AI-assisted. It fires automatically when a ‘target’ enters its field of view and guides the player’s hand to aim more effectively. The player cannot drop the weapon or stop it from firing, but he/she can obstruct it (and the gun’s) vision. The object of the game is to shoot as few people as possible