This guide provides conceptual tools for decoding tech promises with sociologically informed skepticism. In doing so, it challenges us to question not only the technologies we are sold but also the ones we ourselves manufacture
An installation exposes the unpalatable consequences of an AI-driven management of the environment
Within computer vision and AI systems, forms of measurement turn into moral judgments. Could these judgements in turn influence our own behaviour, our vision of the world and the individuals who inhabit it?
The exhibition draws on radical feminist and techno-feminist theories from the 1970s until now that criticised and revised the nexus tying new technologies and technoscience to patriarchal ideas
We’ve all been following the debates around the impact that AI is having on art and on the specificity of human creativity. But does art have a voice when it comes to understanding and shaping AI?
Hybrid war, fake-news, post-trough, surveillance, immersion and artificial intelligence – these are just a few of critical topics that were discussed and explored during this year’s RIXC Festival
Goldin+Senneby’s artworks uncover something of the shrouded relationships between art and money, while also spinning further fictions from them
Robots and computers are acting more and more like people. They’re driving around in cars, hooking us up with new lovers and talking to us out of the blue. But is the opposite also true— are people acting more and more like robots?
Where are we going to find satisfaction and self-worth in the coming years when, as experts predict, automated systems replace 50 percent of all jobs? Will our countries have to face waves of unrest as citizens flood the streets asking for employment, dignity and a reason to get up in the morning?
Karolina Sobecka’s video game reverses the logic of First Person Shooter games. In her work, the gun is AI-assisted. It fires automatically when a ‘target’ enters its field of view and guides the player’s hand to aim more effectively. The player cannot drop the weapon or stop it from firing, but he/she can obstruct it (and the gun’s) vision. The object of the game is to shoot as few people as possible
Taking as their central subject the self-driving car, the works in the exhibition test the limits of human knowing and machine perception, strategize modes of resistance to algorithmic regimes, and devise new myths and poetic possibilities for an age of computation
The French collective RYBN.org has applied the numerological system of transformations, associations and substitutions of Kabbalah to computing. Their Dataghost 2 installation seeks to reveal the hidden messages buried within the data traffic…
By anchoring his curatorial text in the year 1972, Chardronnet reminds us that back then, the future of technology was not paved with malignant machines and other existential risks. Instead, it was brimming with hopes, ideals and thrilling speculations
Predictive Art Bot invites artists to collaborate with a bot, interpret some of the most puzzling/exciting/provocative tweets and turn them into real prototypes, drafts for impossible projects, live performances, failed experiments, etc.