Photography and video games are products of the industrial, military and ideological apparatus of the West and embody its cultural biases. Both are characterised by the presence of a code, which conditions the user’s freedom, and by the link with exploitation processes typical of late capitalism that monetise the investment of time and energy of players/photographers. Playing then becomes an act of exploration, deconstruction and negotiation…

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“The recreational and tourist industry is constantly producing new sports models and trends which show a kind of detachment from the landscape context. Events that take place in a landscape that is in itself fragile due to its topographical configuration, such as glaciers, are only related to the place through the type of sporting activity practicised there”

Campeau is fascinated by the history of photography and in particular the disappearance of analog tools and practices. Each of the works exhibited explores a material culture that used to suggest magic and craftmanship: the messy darkrooms with duct tape to fend off the light and wooden pegs to hang the images to dry; the colourful rolls of photo film and the iconic camera models; the amateur developer who gave way to the computer pixel specialist, etc.