Can everything – including vision, flexibility, imagination and other skills often associated with creative practices – be turned into data? Can you automate artistic processes and gestures? And how does socially applied AI enable a transition towards authoritarianism?
In this episode, Nora Al-Badri talks about decolonisation, repatriation of cultural artefacts and why she used deepfake to make the directors of important Western museums admit “the truth about imperial plunder—confessing their crimes, speaking about healing, restitution, shame, or art as critical knowledge”
While acknowledging the potential of some AI, AI Snake Oil uncovers misleading claims about the capabilities of AI and describes the serious harms AI is already causing in how it’s being built, marketed and used in areas such as education, medicine, hiring, banking, insurance and criminal justice.
I interviewed artist and geographer Trevor Paglen about suspicious activities in the night sky, classified programmes and the weaponisation of human perception in the context of military and civilian influence operations
Gender identities, tensions between natural and artificial, confusion between real and virtual, climate anxieties, transhumanism, etc. The BIP biennial portrays the world entering unchartered, unruly but often exciting territories
From the art of photoprompting to the fact that many of the “godfathers” of the VR industry were in fact women
PL’AI is a process lasting several months in which plants grown from seed and an AI-robot whose perceptual world is limited to them, interact with each other
The installation parodies our anthropocentric worldview, whereby everything revolves around us and we deploy the most sophisticated technologies to satisfy an absurd desire to find our own image in tiny grains of sand
Over the past few years, Vladan Joler has been collaborating with data analysts, media theorists and cyber forensic experts to bring to light some of the hidden layers of digital infrastructures
An interview with Laura Cinti from C-Lab about a project that uses a drone to survey unexplored part of a forest where a female specimen of one of the rarest plants in the world might be growing
Can AI bring a fresh perspective on our fraught relationships with other species? Can it revive ancient systems of somatic divination? And if, one day, we do have love affairs with artificial beings, will our connection with them be able to avoid the usual traps of toxic love relationships?
Chatting with the artist about the role that the digital can play to both preserve and exploit cultural heritage, deliberately training the data of an AI device in order to imbue it with underrepresented perspectives and struggling with the Man vs Nature dichotomy
Impatient with the hype that so often accompanies innovation, Vaclav Smil offers in this book a clear-eyed corrective to the overpromises that accompany everything from new cures for diseases to AI
The artworks explore the many challenges of our contemporary condition and reflect on a reality punctured from all sides. Not to commiserate on the state of the world but to stimulate discussions about how we can build a new reality
By using AI to anonymise the Russian soldiers, the artist points the finger at the Russian government’s failure to take responsibility for these deaths
Joan Fontcuberta and Pilar Rosado give politicians an orgasm while Zane Cerpina and Stahl Stenslie expose their research on Ecopornography in Digital Arts
30 Italian and international artists have based their research path on the exchange, dialogue and interaction between knowledge and imagination
The exhibition in a box features artists, thinkers and researchers whose works unravel the many complex technological, social and ecological systems, both visible and invisible, that surround us
The digital revolution has given rise to new models of collaboration and knowledge production but also to new forms of exploitation, precariousness and dependency that have been likened to feudalism
The artists in the show challenge anthropocentrism by playing with machine learning, robotics and computer vision but also by challenging the idea of a presumed hierarchy that places our species over everything else. Be it organic or algorithmic
In Data Garden, the artist imagines how a plant endemic to the Acropolis hill could one day secretly host our digital data in its DNA. Counting Craters on the Moon sparks a collaboration between a 19th century astronomer and an AI to calculate how many craters cover the surface of the moon…
What make her works so compelling is that they go beyond confronting the audience with uncomfortable ethical questions about the history of museum collections. They also present new counter narratives and new strategies to examine issues of decolonisation
An art installation at Furtherfield Gallery and on the Internet explores what happens when networked surveillance tools and AI capabilities get sick in the head
Examining the potential benefits and risks of using artificial intelligence to advance global sustainability
This guide provides conceptual tools for decoding tech promises with sociologically informed skepticism. In doing so, it challenges us to question not only the technologies we are sold but also the ones we ourselves manufacture
An installation exposes the unpalatable consequences of an AI-driven management of the environment
Within computer vision and AI systems, forms of measurement turn into moral judgments. Could these judgements in turn influence our own behaviour, our vision of the world and the individuals who inhabit it?
The exhibition draws on radical feminist and techno-feminist theories from the 1970s until now that criticised and revised the nexus tying new technologies and technoscience to patriarchal ideas
We’ve all been following the debates around the impact that AI is having on art and on the specificity of human creativity. But does art have a voice when it comes to understanding and shaping AI?
Hybrid war, fake-news, post-trough, surveillance, immersion and artificial intelligence – these are just a few of critical topics that were discussed and explored during this year’s RIXC Festival
Goldin+Senneby’s artworks uncover something of the shrouded relationships between art and money, while also spinning further fictions from them
Robots and computers are acting more and more like people. They’re driving around in cars, hooking us up with new lovers and talking to us out of the blue. But is the opposite also true— are people acting more and more like robots?
Where are we going to find satisfaction and self-worth in the coming years when, as experts predict, automated systems replace 50 percent of all jobs? Will our countries have to face waves of unrest as citizens flood the streets asking for employment, dignity and a reason to get up in the morning?
Karolina Sobecka’s video game reverses the logic of First Person Shooter games. In her work, the gun is AI-assisted. It fires automatically when a ‘target’ enters its field of view and guides the player’s hand to aim more effectively. The player cannot drop the weapon or stop it from firing, but he/she can obstruct it (and the gun’s) vision. The object of the game is to shoot as few people as possible
Taking as their central subject the self-driving car, the works in the exhibition test the limits of human knowing and machine perception, strategize modes of resistance to algorithmic regimes, and devise new myths and poetic possibilities for an age of computation
The French collective RYBN.org has applied the numerological system of transformations, associations and substitutions of Kabbalah to computing. Their Dataghost 2 installation seeks to reveal the hidden messages buried within the data traffic…
By anchoring his curatorial text in the year 1972, Chardronnet reminds us that back then, the future of technology was not paved with malignant machines and other existential risks. Instead, it was brimming with hopes, ideals and thrilling speculations
Predictive Art Bot invites artists to collaborate with a bot, interpret some of the most puzzling/exciting/provocative tweets and turn them into real prototypes, drafts for impossible projects, live performances, failed experiments, etc.