The event is a one-day meeting for filmmakers, producers, artists, designers, entrepreneurs and anyone else interested in exploring how digital technologies and new forms of interactivity are shaping the future of documentary storytelling. The conference is one of the highlights of the Seamless Reality program set up by IDFA DocLab, a festival program for ‘undefined art and unexpected experiences’
A few months ago, the festival accès)s( in Pau (France) invited the audience to have a critical look at the idea of a techno-driven progress, at a propaganda machine that promise that new ‘advances’ in information and communication technologies will solve our problems and fulfill the dreams we don’t even know we had. All we need to do is update, upgrade and replace our devices
Where are we heading? What are the conditions of survival for our region and the world at large? What are the struggles and what kind of strategies do we need for survival?
The Survival Kit festival explored the theme of local and global survival through the lenses of visual art, music, food, discussions and lectures.
The most compelling part of the day for me was when i discovered the nominees of the Digital Storytelling competition. Because the focus of the selection is as much on new forms of interactivity as it is on strategies to weave a compelling story, all the projects were deep, multi-layered and compelling. Some took me ages to explore. Take the super addictive podcast of the now cult “Serial” for example…
Finally! I found some time to type down my notes from the DocLab: Interactive Conference, a one-day event that looked at how artists, film makers, designers and entrepreneurs are exploring digital behaviour and redefining the documentary genre in the digital age
A few days ago, the Haus der elektronischen Künste (House of Electronic Arts) in Basel inaugurated its new premises with a three-day festival of drones, music performances, immersive data explorations and giant mushrooms.
HeK space is a cultural center dedicated to the new art forms of the information age. The programme is as sleek and geek as its buildings be but its spirit is critical and inquisitive. HeK takes technology out of consumer culture and looks at its more meaningful, socially-engaged or aesthetic uses
Retail Poisoning is the act of intentionally injecting: critical / corrupt / fake / glitched data and/or hardware, in existing online and offline retail outlets