The mobile ecosystem has a robotic core wrapped in twelve garden modules. Whenever the lowermost plants require more sunlight, they ‘vote’ to have the sphere gently roll over. If it becomes too hot for the majority of them, they will steer the structure towards the shade
Ploeger is an artist who looks at the broad picture, who realizes that e-waste, sexuality, ecology or violence are all valid points of entries into the study of the many paradoxes, complexities and entanglements of our consumer culture and its impacts on the planet
Machine Wilderness explores what our technologies could look like if they are native to our landscapes, part of material flows, foodchains and layers of communication. In particular it looks at environmental robotics, designing ‘pseudo-organisms’ that relate to specific habitats
A couple of weeks ago, MU in Eindhoven invited the public to a 2 day long immersion into all things bio art and bio design. The Body of Matter / BAD Award Special weekend lined up a series talk, panels, workshops and performances and explored how the techniques and challenges of life sciences are embraced by contemporary artists and designers
With Body of Matter, MU zooms in on the body and the possibilities biotechnology has to offer to change, enhance, investigate and replace it, now and in the near future
The artist gave a brilliant talk about how the fish, the beaches and even ourselves are chocking on plastic, about King Leopold II of Belgium and his brutal exploitation of Congo, and about the Homo Sapiens, a species so presumptuous it gives itself the title of ‘doubly wise.’
Maja devises equipment enabling biological survival in apocalyptic situations, built an installation ‘infused’ with the serotonin of the both herself and her dog Byron and explored the problem of invasive species with the help of native and tropical crayfish.
Famous Deaths, IDFA International Documentary Filmfestival Amsterdam. Photo Nichon Glerum Would you like to know or even experience […]
The Microbiome Security Agency investigates the future of microbiome privacy issues and prepares citizens for a future where our personal information is at risk through our biological datasets
For this work the visual anatomy of the artist’s brain is used to influence the behavior and learning of a drone. Computer code links this visual information, including the number, placement, and thickness of neurological connections in Ms. Haines’s brain, to the movement and decision-making of the drone
Designer Isaac Monté has used a pig heart as if it were a material that can be tattooed, coloured, and otherwise transformed. The work aims to explore how far a ghost organ can be manipulated for its creative potential, but it also questions whether biological interventions and aesthetic manipulation can be used as tools for the transformation of inner beauty
My notes from the Future Food Seminar which took place at Baltan Laboratories on Monday evening and gathered people with radically different backgrounds and insights to reflect on the re-invention of global strategies for the design of our future food system
Media artist and beekeeper Annemarie Maes has been monitoring and working with urban bee colonies since 2009, not only to develop novel art works but also to better understand the connections between city honeybees and urban ecosystems, to raise awareness among citizens about the plight of the pollinating bees and to call for ecological activism
In an era of fast-paced technological progress and with the impact of humans on the environment increasing, the concept of “nature” itself seems called into question. Bio Art explores the work of “bio artists,” those who work with living organisms and life processes to address the possibilities and dangers posed by biotechnological advancement
Scientists tell us that the Earth has entered a new epoch: the Anthropocene. We are not facing simply an environmental crisis, but a geological revolution of human origin. In two centuries, our planet has tipped into a state unknown for millions of years. How did we get to this point?
The quality of groundwater is heavily affected by human industrial activities. Looking for innovative ways to get clean waters to irrigate agricultural fields, artist Rihards Vitols is currently experimenting with a new type of agronomy that relies on “cloud-farming”. In his scenario, people will raise thousands of helium balloons over their land to collect water from the cloud
The OpenSurgery initiative investigates whether building DIY surgical tools, outside the scope of healthcare regulations, could plausibly provide an accessible alternative to the costly professional healthcare services worldwide.
By presenting a semi-functional DIY surgery robot, theoretically capable of assisting in domestic keyhole surgery, the project provokes alternative thinking about medical innovation and aims to challenge the socioeconomic frameworks healthcare currently operates within
This symbiotic system re-imagines the management of sewage in order to salvage its potential as a source of energy. it is made up of a set of modular microbial fuel cells for the development or colonies of bacteria whose metabolism produces electricity and improves water quality
The artist harvested 24kg of an invasive weed from a highighly polluted area in Spain, extracted the iron ore from the plants and used it to make an iron ring. The innovative experiment brought together the biological, the industrial, the technological and even craft to create a piece of jewellery that weights 2 grams. The project also suggests a way to reverse the contamination process while at the same time mining iron ore from the damaged environment
The goal of this small and smart web series is to discuss the way biotechnology is changing our society: What are its political, social, and even philosophical implications? What happens when manipulating life becomes as simple as writing a line of code? And more importantly, what does this mean for average citizens and their future?
Pigeons, fungi, human cells, finches and flowers are just some of the mediums of bioart and design. These emerging fields are the source of daring experiments and thoughtful reflections about how aspects of culture, such as our concepts of identity, nature and environment are changing.
Matter of Life presents nine such research projects at the intersection of art, design and the life sciences
Experimental Eating demonstrates how current creative collaborations are pushing the boundaries of how we understand, experience and relate to food and the rituals of dining. The book encompasses unusual and cutting-edge foods, radical dining events, “kitchen laboratory” experiments, food sculptures and other documentation of the transient moments that make up this field of experimentation
With ‘A simple line’, Essaïdi attempts to merge the abstract idea of a line with its most tangible reality by having a zebra finch look at its own brain cells in the form of a line
Twenty-five provocative artworks that explore the scientific, symbolic and strange nature of blood.
The exhibition seeks to investigate the historical and social implications of the plant world in light of the ever-increasing resurgence of “green” as an agent of change in relation to current economic processes. To place a plant within a historical context means to consider not only its biological constitution, but also the social and political factors which see it already positioned at the centre of the earliest forms of economic globalisation
The artist has worked with media as diverse as fetal calf cells, human blood, maggots, multi-component 3D Human Skin Equivalent models or taxidermied insects. She is currently participating to Experimenta Recharge biennial of media art with an ever-changing face mask that uses Saos-2, a cell line that originally came from the bone cancer lesion of an 11 year old girl who died in 1973
Concerned by the lack of research on radiation-bred edible plants and their possible impact on our health and on the environment, the Center for Genomic Gastronomy created a barbecue sauce that contains some of the most common radiation-bred ingredients: Rio Red Grapefruit, Milns Golden Promise Barley, Todd’s Mitcham Peppermint, Calrose 76 Rice and Soy
PSX has designed a total of six gadgets that meet the specific sexual needs of plants. Some flowers were outfitted with a vanity lace to prevent the spread of STDs, others were given an algae-containing dildo or a vibrator
Hendriks and Thomson are planning to build a fatberg the size of an oil rig. Not as a speculative design project, but as a process that will generate insights and tools that facilitate a paradigm shift through the creation of the FATBERG itself – “inspirational data” to stimulate the imagination
Every year in the city of Ghent, thousands of the Invasive Canada Goose need to be killed by the city government. At huge public expenses. What if we convinced citizens to eat the birds instead? And convince the vegetarian community to get involved in the process?
By bringing together works by artists, designers, scientists, meteorologists and engineers STRANGE WEATHER asks questions such as: Should human culture be reshaped to fit strange weather or should we reshape weather to fit our strange culture? Who is going to take advantage of climate chaos and how will strange weather benefit me? How will you choose to work, celebrate, live and die when weather gets weird?
Speculative designer Lisa Ma is looking for the relevance of Luddism in the modern era by shifting focus from digital and communications technologies to the innovations of biotechnology industries. These biotechnologies which have started to pervade the food, health and ecological systems will undoubtedly attract their own forms of luddism. So who are the BioLuddites? Where are the group and individuals who ask for a demystification of biotechnologies and who are calling for a public debate about GMOs, systems ecology, hormone replacement, etc?
The works exhibited include a robot that 3d prints then plants seeds made of a biopolymer created from corn (PLA), an installation that monitors and visualizes the breathing of corn and a series of corn plants connected with electrodes to record the interaction between plants and humans
On the interplay between a snail (a messy biological entity under scientific observation and the subject of experimentation) and an algorithm (dating back to 1887 and the development of tabulating machines) that sorts and orders data sets
A Guide to the Flora and Fauna of the World is a catalogue of 55 curious creatures and life-forms that have evolved in often unexpected ways to cope with the stresses and pressures of a changed world. Other organisms documented iare the results of human intervention, mutations engineered to serve various interests and purposes ranging from scientific research to the desire for ornamentation
In this book, synthetic biologists, artists, designers, and social scientists investigate synthetic biology and design. After chapters that introduce the science and set the terms of the discussion, the book follows six boundary-crossing collaborations between artists and designers and synthetic biologists from around the world, helping us understand what it might mean to ‘design nature.’
A thrilling remake of a 1904 experiment in which live trees antennas act as antennas for radio contact. Simple and magical at the same time: the combination of nature and technology. This concept was not developed any further at the time, but now BioArt Laboratories has decided to take up the challenge again
Ivan Henriques collaborated with scientists from the Vrije Universiteit Amsterdam to develop the prototype of an autonomous bio-machine which harvests energy from photosynthetic organisms commonly found in ponds, canals, rivers and the sea
The Symbiotic Machine uses the energy collected from micro organisms to move around in search for more photosynthetic organisms which it then collects and processes again
These fables show potential of putative simple organisms in the past, present and future. What if invasive species become a weapon? What if the next danger is an engineered physical insect, not a digital one?
The Bio Art & Design Award used to be called the Designers and Artists for Genomics award but its objective remains unchanged: the award invites designers and artists interested in life sciences to propose projects that push the boundaries of research application and creative expression. Each year the three most exciting ideas are awarded a 25,000 euro grant to bring the project to life and exhibit it