I’ve been covering a few editions of the Interactivos? workshops so far and have usually focused on a couple of my favourite projects. Today however, i thought i’d ask two of the workshop leaders/teachers to give us a broader overview of the workshops, how they evolve, why certain directions are being taken, what the mood is like over these two intense weeks of work, etc.
Kumao’s performative technologies generate artistic spectacles in order to visualize the unseen: psychological states, emotions, compulsions, thinking patterns, and dreams
A robot is dreaming, others are struggling to make a decision, an elevator appears to be self-aware and a vintage radio relentlessly searches for God. Welcome to the world of Fernando Orellana
A Dutch fashion designer inspired by prosthetic technology, fetishism, genetic manipulation and animals
Kate’s quirky design, fashion, performative and space projects focus on the body, its habits, movements, and the dynamic sectional relationship to its surrounding structures
Marisa’s work combine performance, video, sound, drawing, and installation to address intersections of pop culture and the cultural history of technology, as they effect the voice, power, and persona
The Course Director of MAID on collage, ecological issues, gene mutation cutlery, clay animation and that famous hamster paper shredder
Meet the artist who is hunting for moss bears, communicating with electric fish and combining woodworks and electronic music to create novel instruments and performances
Graham Pullin currently leads second and third year projects on the Interactive Media Design programme, in Dundee. He is responsible for some rather unconventional Social Mobile handsets and the mysterious Museum of Lost Interactions
The organizer of Pixelache, a very peculiar and engaging festival of electronic art and subcultures held in Helsinki and many other cities over the world
Cat Mazza, the founder of microRevolt, develops projects which combine knitting with machines, and digital social networks to investigate and initiate discussion about sweatshop labour.
Alessandro Ludovico is a media critic and editor in chief of Neural magazine. He also collaborate on art projects which have toured the world such as Amazon Noir and Google Eat Itself.
A low profile (that’s their words) artist group whose work focuses on the research and creation of open-source minor architectures and low-tech modifications of everyday life