Kick-Real, a mobile mixed reality game developed at C-lab, allows the player to take part in a virtual […]
The British government has announced a plan to develop ways of scrubbing carbon dioxide from the emissions of […]
Monkeybridge is a collaborative Augmented Reality game, where users do not have direct influence on the characters’ behaviour; […]
Sparks is an ambient social networking interface that uses light to create an ambient interface designed to facilitate […]
TARBoard (Tangible Augmented Reality System for Table-top Game Environment) uses augmented reality and a tangible user interface to […]
The Straw-like User Interface, developed at the University of Electro-Communications in Tokyo, allows users to virtually experience the […]
MenuVista, the thesis project of ITP student Chia-wei Chang, gives restaurant customers a preview of their orders by […]
PNI, a Korean research firm, announced yesterday that it has developed a technology for mass production of flat […]
BattleBoard 3D (BB3D) is a project on augmented reality games by Sune Kristensen, Bjørn W. Nielsen, Troels Lange […]
Magic Cubes developed at the National University of Singapore and Osaka University, uses video tracking to tell stories […]
ARTHUR, the Augmented Round Table for arcHitectural design and URban planning developed at the Fraunhofer Institute for Applied […]
In the Mixed Reality Project, by StopAntPlay and Rene Serrano, the visitor is filmed in real time and […]
The start of a catalogue about software and hardware fragrances: In 2000, Aromajet developed Pinoke, a device able […]
With Poultry Internet, the Mixed Reality Lab in Singapore blends the Internet, 3D, sensors, haptics, cybernetics and augmented […]
The Hello.Wall, developed at the Fraunhofer Institute, is an ambient display that emits information via light patterns. While […]
James Auger and Jimmy Loizeau‘s Augmented Animals concept imagines a world where some of man‘s technology has been […]
Just as archeologists excavate layers of debris from past civilizations to inform their histories, Jetsam – part of […]
Sonic City, developed by a the Viktoria Institute and RE:form in Sweden, enables people to compose music in […]
Seamful Game, by Matthew Chalmers from the University of Glasgow (Scotland), is a GPS and WiFi based game […]
A Chicago chef makes sushi with an ink-jet printer, part of his endeavor to bring technology into the […]
Moony, by Akio Kamisato, Satoshi Shibata and Takehisa Mashimo from IAMAS in Japan, uses steam as both a […]
GPS::Tron , by Thomas Winkler, combines GPS, Bluetooth and GMS or GPRS with the classic Tron game concept […]
ICC, the Intercommunication Center in Tokyo, has opened an “ABC of media art” exhibition: Art meets Media :adventures […]
Backseat Playground , developed by John Paul Bichard, Liselott Brunnberg and Oskar Juhlin at the Interactive Institute in […]
Smiles in Motion , by Danish artists Kjell Yngve Petersen & Karin Søndergaard, are a set of chairs […]
Mutsugoto/Pillow Talk, developed by Tomoko Hayashi, Stefan Agamanolis and Ciaran McGrath, allows distant partners to communicate through drawings […]
Spanish researchers Clara Boj and Diego Díaz are working on the Free Network Visible Network , an augmented […]
The 2 and a half meter length Zizi the Affectionate Couch, by the art-science team Stephen Barrass, Linda […]
“Touching Thoughts“, by Belgian artist Sara Nuytemans, is an interactive, mixed-reality installation that shows the video image of […]
First, there was SoundSlam , a punching bag with 12 pressure sensors, a global acceleration sensor and a […]
The Wall Street Journal has an interesting article on the technology behind haptics, derived from the Greek word […]
Accenture Technology Labs in Chicago are working on a “caring plant” equipped with microphones, voice recognition software and […]
Researchers from the Kyoto Institute of Technology have developed an “electronic eye” that can be fitted to a […]
NetObjects is a collection of everyday objects that give real time a information from the web. The collection […]
A technology, developed by Paris-based Ros Kiri Ing and Mathias Fink, can turn any rigid surface into an […]
Developed at the Media Lab Europe (Dublin), iBand is a wearable device that allows the exchange of information […]
D-Tower, built in Doetinchem, The Netherlands, is a sculpture where the intensive (feelings, qualia) and the extensive (space, […]
For grandparents, no modern communication gizmo can replicate the physical interaction that comes with an occasional visit of […]
Recycled Soundscape involves the public orchestration of an urban sound ecology. The system, developed by physicist/artist Yon Visell […]
Thinking Machine 4 explores the invisible, elusive nature of thought. Play chess against a transparent intelligence, its evolving […]