While emphasizing the multiple correspondences between collectives and groups like Arte Povera, Archizoom, Superstudio, and figures such as Ettore Sottsass and Alessandro Mendini, The Italian Avant-Garde: 1968-1976 also highlights previously overlooked spaces, works, and performances generated by Zoo, Gruppo 9999, and Cavart. Newly commissioned interviews and essays by historians and curators shed light on the era, while contemporary practitioners discuss its complex legacy
Ranging from bold to subtle and from temporary to permanent, the architecture and urban design featured in Going Public offers inspiring and surprising interpretations of our public surroundings and natural landscapes
The Art of Walking: a field guide is the first extensive survey of walking in contemporary art. Combining short texts on the subject with a variety of artists work, The Art of Walking provides a new way of looking at this everyday subject
From enhanced-CCTV surveillance to bench handles, various tracking and prevention systems are employed in controlling the users of public space. These systems are often neatly designed and seamlessly integrated in the existing architecture, acting in a persuasive way on its users. While preventing unwanted interactions between the authorities and citizens, these systems leave no space for discussion or disobedience
Verlag für moderne Kunst has launched a collection of art audio CDs. I’m coveting the Jake and Dinos Chapman, the David Lynch one and crying my eyes out because the Jonathan Meese is in german only (although i did enjoy listening to the audio snippet in which he talks about stuff that are metabolisch and pornografisch.)
The one i had to have right here right now is the audio CD of conversation excerpts with Jeremy Deller
From abstract and conceptual visual interpretations of structures to more traditional architectural renderings, the featured work is divided into thematic chapters, ranging from ‘Adapt/Reuse’ to ‘Clandestine” ‘Mobile” ‘Radical Lifestyle’, ‘Techno-Sustainable’, and ‘Worship’. Along with arresting and awe-inspiring illustrated content, every chapter also features an essay exploring its respective themes.
Highlighting visions that exist outside of established channels of production and conventions of design, Architectural Inventions showcases a wide scope in concept and vision, fantasy and innovation
The Ostkreuz agency was founded when what was probably the most important border in the history of Germany–the Berlin Wall–disappeared. Two decades later, the agency’s photographers set out on a search for today’s frontiers. Their pictures tell of discovering a state identity in South Sudan; they portray groups of indigenous peoples battling for their land in Canada and gay people in Palestine seeking exile in the enemy country of Israel. The focus is always on people: how do boundaries influence their everyday lives, and how do they shape their lives along those that surround them?
“BAD GRAFFITI is a current photography series focusing on the vulgar, juvenile, poorly scrawled, often misspelled, ignorant, ridiculous, hilarious, bad-ass, so-bad-its-good, under-the-radar, and generally dismissed as shitty graffiti that I love throughout Detroit.
It is also a book”
In this book, Alessandro Ludovico re-reads the history of the avant-garde arts as a prehistory of cutting through the so-called dichotomy between paper and electronics. Ludovico is the editor and publisher of Neural, a magazine for critical digital culture and media arts. For more than twenty years now, he has been working at the cutting edge (and the outer fringes) of both print publishing and politically engaged digital art
A Guide to Archigram 1961-74 is a compact history showcasing the group’s most interesting and influential schemes, from walking cities and plug-in universities to inflatable dwellings and free time nodes. This book, the most comprehensive guide to Archigram’s voluminous output, collects the critical responses of the period, in addition to hundreds of drawings and photographs
Inside these pages some of the biggest (and smallest) mysteries of the natural world are explained in essays by real working scientists, which are then illustrated by artists given free rein to be as literal or as imaginative as they like. The result is a celebration of the wonder that inspires every new discovery
‘What if?’ scenarios with which to proceed on the journey towards becoming an architect; towards the conception of a design vocabulary that expresses everyday lives; and the creation of buildings and urbanities that embrace the irrational and celebrate the social.
Officials in the federal government tasked with protecting American citizens and communities in the event of a nuclear attack relied on architects and urban planners to demonstrate the importance and efficacy of both purpose-built and ad hoc fallout shelters. For architects who participated in this federal effort, their involvement in the national security apparatus granted them expert status in the Cold War. Neither the civil defense bureaucracy nor the architectural profession was monolithic, however, and Monteyne shows that architecture for civil defense was a contested and often inconsistent project, reflecting specific assumptions about race, gender, class, and power.
While highlighting established artists such as Gerhard Richter, the book also includes emerging and mid-career artists whose work ranges widely. Artists such as Jeremy Wood who plots his movement across the globe through GPS tracking, Tatsuo Miyajima who does digital light displays, Eduardo Kac who does transgenic bio-art or Santiago Sierra who paid workers to shift a heavy rock back and forth are among the international artists included in this book. Often controversial, these artists push the boundaries of what would traditionally be considered art
A compendium of some of the most important thinking about art and technology to have taken place in the last few decades at the international level. Based on the research of the Banff New Media Institute (BNMI) from 1995 to 2005, the book celebrates the belief that the creative sector, artists and cultural industries, in collaboration with scientists, social scientists and humanists, have a critical role to play in developing technologies that work for human betterment and allow for a more participatory culture
Microscopic glass flakes, Blood Lab-On-A-Stick, piezoelectric ceramics, Catalytic Clothing (clothes that purify the air around), noise-absorbing ceramic, titanium foam, antimicrobial copper, instantly-hardening fabric, light-reflecting concrete, self-healing concrete, soft magnets, self-cleaning glass, etc. And i had no idea that bullet-proof vests contained ceramic.
There is nothing arid nor soporific about new materials
i’ll take the publication of the book “Weaponized Architecture: The Impossibility of Innocence” as an excuse to talk to Ethel Baraona Pohl and César Reyes Nájera who are both architects, bloggers and heads of the publishing house dpr-Barcelona
The Circus as a Parallel Universe takes the circus as a metaphor for the art world — a platform for transgression against the existing world order. Artists brought forward to exemplify this perspective include Diane Arbus, Matthew Barney, Alexander Calder, Roni Horn, Bruce Nauman, Ulrike Ottinger, Marion Peck, Ugo Rondinone, Joe Scanlan and Cindy Sherman
Reframing Photography is a broad and inclusive rethinking of photography that will inspire students to think about the medium across time periods, across traditional themes, and through varied materials. Intended for both beginners and advanced students, and for art and non-art majors, and practicing artists, Reframing Photography compellingly represents four concerns common to all photographic practice: vision, light/shadow, reproductive processes, editing/ presentation/ evaluation
The Sky’s the Limit serves as a compelling exploration of these seemingly impossible, yet surprisingly practical structures and spaces. Unleashing the creative potential offered by the latest developments in design and construction, this book presents spectacularly formed buildings, façades, and interiors as well as inspiring temporary projects and urban interventions by both young and established talents. The projects featured here have all been built, are actively in use, and transport us to the outer limits of our spatial imagination
Can an artist claim that an object is a work of art if it has been made for him or her by someone else? If so, who is the ‘author’ of such a work? And just what is the difference between a work of art and a work of craft?
The Art of Not Making tackles these questions head on, exploring the concepts of authorship, artistic originality, skill, craftsmanship and the creative act, and highlighting the vital role that skills from craft and industrial production play in the creation of some of today’s most innovative and sought-after works of art
Alternative and Activist New Media provides a rich and accessible overview of the ways in which activists, artists, and citizen groups around the world use new media and information technologies to gain visibility and voice, present alternative or marginal views, share their own DIY information systems and content, and otherwise resist, talk back to, or confront dominant media culture. Today, a lively and contentious cycle of capture, cooptation, and subversion of information, content, and system design marks the relationship between the mainstream ‘center’ and the interactive, participatory ‘edges’ of media culture
From discovering photographers to determining editions and displaying prints, Collect Contemporary Photography accompanies collectors through the whole process of acquiring photographic works, while providing guidance on practical matters including information about different photographic techniques
Over the past twenty years, an abundance of art forms have emerged that use aesthetics to affect social dynamics. These works are often produced by collectives or come out of a community context; they emphasize participation, dialogue, and action, and appear in situations ranging from theater to activism to urban planning to visual art to health care. Engaged with the texture of living, these art works often blur the line between art and life. This book offers the first global portrait of a complex and exciting mode of cultural production–one that has virtually redefined contemporary art practice
Utopia has become a controversial concept, spanning the field between the belief in an ideal society and the dystopian nightmare. Within the last decade, the contemporary art scene has witnessed a return of utopia and utopian thinking. Whether detectable as an impulse, critically reassessed as a concept, or cautiously or daringly articulated in a specific vision–utopia continues to matter
Today, the creative scope of existing visual storytelling techniques is being expanded to meet the formidable challenge of extracting valuable news, surprising findings, and relevant stories from a daily flood of data head on. Visual Storytelling focuses on contemporary and experimental manifestations of visual forms that can be classified as such
There is nowhere else in the world quite like Chungking Mansions, a dilapidated seventeen-story commercial and residential structure in the heart of Hong Kong’s tourist district. A remarkably motley group of people call the building home; Pakistani phone stall operators, Chinese guesthouse workers, Nepalese heroin addicts, Indonesian sex workers, and traders and asylum seekers from all over Asia and Africa live and work there–even backpacking tourists rent rooms. In short, it is possibly the most globalized spot on the planet
he book is thus putting the spotlight on ‘Socially and Politically Engaged Design’. Design! With a bit of architecture thrown in. If you’re into activist, socially engaged art, you might find that many of the projects presented in this book are very reasonable and appropriate. They have less bite than the work of, say, Santiago Sierra (more about him tomorrow) but that shouldn’t be held against them. Because these designers are smart. And levelheaded enough to look for practical, witty solutions to very circumscribed issues. There’s no ‘Design will save the world!’ here
The title alludes to the mock dictionary that Georges Bataille edited for Documents in 1929 and 1930. Like its famous precedent from Georges Bataille, Critical Dictionary aims to puncture pretension, bringing words and their referents down to earth using a playful manner to declassify or undefine terms. Abandoning the conventional approach of dictionaries and their solely supportive use of imagery, Critical Dictionary allows images to act progressively and many of the entries are illustrated by several examples leading to an evolving discussion on interpretation
What roles can art and activism play in a post-Fordist society of the spectacle? Can activist art effect real change? Art & Activism in the Age of Globalization asks these and other pressing questions facing contemporary activist art, through case studies by established artists and filmmakers as well as emerging voices. It investigates issues of urban activism and the activism of anonymous networks, giving special consideration to the effects of the War on Terror upon the activist agenda
Creativity is no longer the sole territory of the designer. User-driven design has never been easier for the public to generate and distribute. Users of websites such as Flickr, Threadless, WordPress, YouTube, Etsy, and Lulu approach design with the expectation that they will be able to fill in the content. How will such a fundamental shift toward bottom-up creation affect the design industry?
The projects presented in the book explore how current challenges for architecture, mobility, and energy as well as the logistics of food consumption and waste removal can be met. Text features by both architects and theorists give added insight
The Toaster Project is Thomas Thwaites’s nine-month-long journey from his local appliance store to remote mines in the UK to his mother’s backyard, where he creates a crude foundry. Along the way, he learns that an ordinary toaster is made up of 404 separate parts, that the best way to smelt metal at home is by using a method found in a fifteenth-century treatise, and that plastic is almost impossible to make from scratch. In the end, Thwaites’s homemade toaster cost 250 times more than the toaster he bought at the store and involved close to two thousand miles of travel to some of Britain’s remotest locations
“New Art/Science Affinities” was written and designed in one week by four authors (Andrea Grover, Régine Debatty, Claire Evans, and Pablo Garcia) and two designers (Thumb), using a rapid collaborative authoring process known as a “book sprint.” The topic of “New Art/Science Affinities” is contemporary artists working at the intersection of art, science, and technology, with explorations into maker culture, hacking, artist research, distributed creativity, and technological and speculative design
Krzysztof Wodiczko covers 40 years of the artist’s extensive, and often controversial, body of work using contemporary technologies to form a commentary on politics, ethics, social responsibility and the urban experience. Comprising a collection of writing by some of the most critically acclaimed art historians, cultural theorists and commentators working today, along with both previously published and unpublished texts by Wodiczko himself, this book is the definitive study of the artist’s work
As curator Steve Dietz has observed, new media art is like contemporary art–but different. New media art involves interactivity, networks, and computation and is often about process rather than objects. New media artworks, difficult to classify according to the traditional art museum categories determined by medium, geography, and chronology. These works present the curator with novel challenges involving interpretation, exhibition, and dissemination. This book views these challenges as opportunities to rethink curatorial practice
“Our ability to generate information now far exceeds our capacity to understand it. Finding patterns and making meaningful connections inside complex data networks has emerged as one of the biggest challenges of the twenty-first century. In recent years, designers, researchers, and scientists have begun employing an innovative mix of colors, symbols, graphics, algorithms, and interactivity to clarify, and often beautify, the clutter.” And look! Even Jeremy Deller’s been invited to the party
New Media, Postmedia is not just an attempt to explain the current status of the artistic research with new technologies, but also a militant endeavor to help it get the critical consideration it deserves; it’s not just a description of the present, but also an attempt to change the future, suggesting new critical and curatorial strategies
n design(ing) there is a revolution ongoing that is triggered by an emerging networked community that is sharing digital information about physical products and the ubiquitous availability of production tools and facilities. It transforms design into an open discipline, in which designs are shared and innovation of a large diversity of products is a collaborative and world spanning process
With prosthetics, robotics, cybernetics, virtual reality, transplants, and neuroscience altering the way we perceive and experience space, the body has re-emerged as an important architectural site. See Yourself Sensing reports the experiments of artists and designers on the intimate scale of the body, and explores the influence of such experimentation on architecture, installation and new media