Palpable City is a location aware garment that allows walkers to feel the spatial form of the urban […]
Blue Puddle software takes advantage of the Internet’s distributed authorship capabilities to create maps that draw on users’ […]
I’ve been invited to curate the Digital Art a la Carte section for the upcoming Sonar, a festival […]
Nottingham-based technology artists, Active Ingredient (authors of ‘Ere Be Dragons), are to launch an interactive game that will […]
Notes from Steffen Walz‘s talk at Game, Set and Match II: A Spatio-Ludic Rhetoric: Serious Pervasive Game Design […]
Mauro Cherubini from the Ecole Polytechnique Fédérale de Lausanne is looking for testers of STAMPS (System for TAgging […]
Chinastic (via Virtual China) reports on a map, maintained by local citizens, which tells you which areas in […]
Judi Werthein has designed a special “crossing trainer” to help illegal immigrants cross the border from Mexico to […]
Surreal Scania investigates how aura and attraction are connected to different places. Filmmaker Anders Weberg and cultural analysist […]
I’m still trying to figure out how much exactly i should be disappointed by Transmediale. Maybe it was […]
The LAPD will outfit cars with a device that propels and sticks a GPS onto a fleeing car. […]
The Million Dollar Blocks project will display maps, diagrams, charts and images of prison populations in various US […]
1575.42 MHz is a robotic arm of 6 sections, which constantly track GPS satellites. Every section of the […]
According to James Nachlin, New York City’s streets are full of interesting and potentially useful things that have […]
Audio/Viscera explore ways in which sound can be treated as an architectural material. The user wears a helmet […]
In 1994, ART+COM presented Terravision, an installation that enabled users to navigate in a 3D model of the […]
The Unseen Video is a weather controlled music video for Mike Milosh‘s – You Make Me Feel. The […]
Frida V. is a computer-enabled bicycle that allows riders to map open WIFI nodes in urban spaces. It […]
Silence of the Lands enables participants to collect ambient sounds, then to create and share individual and collective […]
Folk Songs for the Five Points uses “folk songs” as a metaphor to explore immigration and the formation […]
Charles Booth‘s Descriptive Maps of London poverty (1889) Via archinect he Guardian book-review of atlases and its gallery […]
Zapped!/Preemptive Media mapped the results of their investigation about RFID use in Tokyo. Preemptive Media are the guys […]
Paul has updated his list of mobile phone games using GPS or cell towers signals. Here’s one of […]
Proximity Lab is a participatory installation and experimental interface platform designed to visualize relationships between users and mediated […]
//MUKANA is wearable piece for the visually impaired. //MUKANA includes a mobile phone, a wireless headset, a GPS […]
HIKARI- humanware is an Olympus research that explores a different type of ubiquitous services based on a “well-being […]
Electromagnetic induction is based on the sounds resulting from the mutual interaction of magnetic fields. Audio artist Christina […]
Blitze Gidsen is an audio tour for museumgoers. Seven seperate audiotours offer different perspectives on artworks. The visitor, […]
I miss Spain, o do i miss sweet life in Spain, and its jamon pata negra, the most […]
Japanese geological research firm Oyo will launch this month a handheld radar system that rescuers can use to […]
The University of Linz (Austria), the Ars Electronica Futurelab and Siemens have developed navigation system that does away […]
Youpiiie! Martin Frey has uploaded in english one of the funniest moments of the Free Projects presentation during […]
Toyota has developed a dual-purpose navigation system that debuts on the Alphard minivan, making it possible for the […]
ANTIPODE/2 interweaves photography and cartographic process to reconstruct in virtual space the landscape of two cities (Schwabisch Hall, […]
Geominder allows you to create location-based reminders that stay attached to physical locations. When arriving at a marked […]
For the Sustain Ability show, Ade lun sec and Peter I. Robinson created the Art Tracing Module 002. […]
Cochira is a Smart Navigation System developed in Japan to guide people to the destination in railway stations […]
Superstar is a multiplayer photo-based game designed for Ubicomp 2005, Tokyo. The game is free, and open for […]
The G-Player (Global player), by German artist Jens Brand, works like a CD-player. But instead of playing CDs, […]
URBANtells is a mobile sound installation in which the user explores a neighborhood on foot, “data-diving” with a […]