Lois Walpole has developed a way to harvest a willow coat hanger. She grafted the hanger and sawed […]
Listening Glass, by Swiss-Australian artists Rene Christen and Jasper Streit, is an audiovisual instrument that feeds off the […]
Conrad Bakker‘s Untitled Projects: Sidewalk Economies (San Francisco), is a series of digital photographs of fake objects like […]
GPS::Tron , by Thomas Winkler, combines GPS, Bluetooth and GMS or GPRS with the classic Tron game concept […]
Initiated in spring 2002, the Bulbes project, by Montréal artists Artificiel (Alexandre Burton, Jimmy Lakatos and Julien Roy), […]
Shawn Bonkowski (with Dana Gordon) made a desk merged with an answering machine. The Message Table receives, plays […]
Adam Somlai-Fischer, Peter Hudini and Anita Pozna from Aether architecture are working on Induction House , an experimental […]
Strangely Familiar. Unusual Objects for Everyday Life. Episode VI. (I, II, III, IV, V.) Didier Hilhorst and Nicholas […]
ICC, the Intercommunication Center in Tokyo, has opened an “ABC of media art” exhibition: Art meets Media :adventures […]
Shoes that vibrate to signal a rise or fall in share price have been created by researchers at […]
Nikolai Nolan kindly informed us that he arranged today with the Bloggies host to get some extra bandwidth […]
Digiwall, developed at the Interactive Institute in Sweden, is an interactive climbing-wall with sensor-equipped grips that register hands […]
A recent patent application from Hewlett-Packard labs describes a system in which digital cameras would be equipped with […]
Strangely Familiar. Unusual Objects for Everyday Life. Part V. (I, II, III and IV) Speak Out, by Tristam […]
Scientists have begun producing chimeras— hybrid creatures that are part human, part animal. In 2003, Chinese scientists fused […]
Japanese toy makers Tomy (the ones behind the Flip-Flap) and Takara have produced bean plants which sprout to […]
The results of the MACEF design award are out. Candidates had to design home accessories that work with […]
Strangely Familiar. Unusual Objects for Everyday Life. Part IV. (I, II, III) Hayat Benchenaa (with Garikoitz Iruretagoiena) designed […]
On February 4 to 8, sound artists, phonographers, and amateur sound hunters will gather sounds from different places […]
Markus Quarta´s Interactive Surround Sound (ISS) cube enables the user to combine and position human voices, electronic and […]
Third part of part of Strangely Familiar. Unusual Objects for Everyday Life. Oren Horev , Myriel Milicevic (who […]
Drivers could face tolls on congested roads in Greater London under plans to uses roadside beacons to detect […]
For the Electrolux Appliances for the Future competition in November, St. Martins College of Art and Design (UK) […]
In 1936, Alan M. Turing developed the Turing machine, a computing machine with which anything can theoretically be […]
Crack, by German designer Julian Appelius, is a ceramic breadknife and cucumber grater for the preparation of England’s […]
Counter Street Art Via Joystiq.
Second part of Strangely Familiar. Unusual Objects for Everyday Life. Tok Tok, by Aram Armstrong, is one of […]
Roger Ibars‘ Self-made objects have lost any interest in interacting with the users and derive pleasure from themselves. […]
Dielectric, by Fabian Winkler, is inspired by the buzzing sounds that powerlines produce. The installation’s main components are […]
Currently, creating accurate “virtual sound fields” through headphones is extremely expensive and involves lengthy acoustic measurements. A new […]
Meiju Niskala, Anna Salmi, Richard Widerberg and Hanna Niemi-Hugaerts at the Media Lab in Helsinki have developed Trigger […]
A researcher at Huelva University in Spain claims to have created a version of XML that can transmit […]
Can’t believe it! Near Near Future has been nominated for the 2005 Weblog Awards, aka the Bloggies. Not […]
Saturday evening, instead of swearing at the computer because I find nothing interesting to blog “as usual”, I […]
Waag Society is developing Frequency 1550, a “mobile learning game”. The citygame, using mobile phones and GPS-technology, will […]
Should I call it fetishism? A guy has collected an impressive gallery of Spacesuited Women. Also available in […]
Backseat Playground , developed by John Paul Bichard, Liselott Brunnberg and Oskar Juhlin at the Interactive Institute in […]
So you think that a fork is for eating, a comb for combing your hair, an alarm clock […]
Architect Will Alsop has unveiled his idea of a 80-mile long, 15-mile wide super city. Nicknamed “Prezzagrad”, it […]
To update the Galleria Mall in Seoul, Dutch firm UN Studio and theatre lighting specialist Rogier van der […]