While worn, exposure to the noise is structured through a sequence designated by a composer which controls the behavior of the sound-prevention valves. The composer also determines what values are adjustable by the listener through the single knob built into the device. The headphones mechanically create a personal listening experience by composing noise from the listener’s environment, rendering it differently familiar

The Urban Immune System Research, one of the 4 Making Future Work commissions, investigates parallel futures in the emergence of the ‘smart-city’. During their research, the Institute has produced a series of speculative prototypes that combine digital technology and biometrics: one of the devices ‘functions as a social sixth sense’, a second one is a backpack mounted with 4 megaphones that shouts out geo-located tweets as you walk around, a third one attempts to make its wearer get a sense of what might it feel like to walk through a ‘data cloud’ or a ‘data meadow’

A new exhibition celebrates the role of making in our lives by presenting an eclectic selection of over 100 exquisitely crafted objects, ranging from a life-size crochet bear to a ceramic eye patch, a fine metal flute to dry stone walling. Power of Making is a cabinet of curiosities showing works by both amateurs and leading makers from around the world to present a snapshot of making in our time

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Jean-Baptiste Labrune’s presentation at The Council meeting gave a provocative (and much welcome) twist to the discussion about ‘the internet of things.’ Labrune’s talk revolved around the idea of developing organic circuits and, more broadly, about an internet of thing which might one day be made of material that grow, evolve, decay and die just like us

A sensorial wearable device forcing to smell grass and to hear your own breath. Equipped with fresh sod and headphones, this mask inhibit the visual system while enhancing the olfactory by the proximity with soil.
The device defines also a sensory territory constructed by the rhytm of the breath, which is diffused from the headphones with a 1.5 sec. delay