Fursicle Safurry invites people to enter a space of make-belief adventure through the wilderness of telecommunications. Upon calling […]
Strainings is a tactile, sound and light installation contained in a silo. The many interpretations of the word […]
The Internet is now the primary aggregator, disseminator and communicator of information. Individuals with greater net presence are […]
The Knitting Map is a fabric art and technology project that aims to take the pulse of the […]
Even things we’d likely to perceive as nature, like the trees on the street, are carefully planned and […]
Sonic Constructs is a sound installation that uses Lego Mindstorms robots as musical instruments. Visitors participate by constructing […]
The Dustbunnies, by Stijn Schiffeleers and Hendrik Leper from Boutique Vizique, is a colony of seven shapes that […]
Carrie Bodle has turned MIT Building 54 into a giant speaker, resonating with sounds from the upper level […]
The sound installation PAUSE is made of 5 hammocks connected to each other at the center by a […]
Jiacong “jay” Yan‘s Whisper, a bed of freshly cut Cala Lilies gives us the chance to get an […]
The Ladder is a mixed-reality installation. The room is plain apart from a window, cut high into the […]
I had read about bondage before. I thought “Ok, sounds cool!” but when i saw it this morning […]
OP_ERA: sonic dimension, by Daniela Kutschat and Rejane Cantoni, is an immersive installation designed as a music box. […]
wave_scan, by Brad Todd, is composed of an ELF (extremely low frequency) sensor, an antenna and a projection […]
Parasite is the other project by Frédéric Eyl, Gunnar Green and Richard The I saw at the UDK […]
Last month, I went to the open day of the Digital Media Klasse at the UDK, Berlin. Was […]
Appendix2 features an alternative state of urban landscape. The multimedia exhibition consists of short video works and interactive, […]
Light_&_sound, by Natalie Bosco, transforms light waves into sound waves and back, creating an informations loop. Turning sound […]
Webcams give us the possibility to have a look at distant places/times in realtime. Roermond-Ecke-Schönhauser, by Markus Kison, […]
Lucid Touch is a bioreactive sculpture that induces emotion using an affective feedback loop to control the flow […]
E-mail Erosion automatically creates sculptures, using spam and e-mail as data to trigger the sculpting process. The work, […]
In August 2001 artists Bruce Gilchrist, Jo Joelson and photographer Anthony Oliver travelled to Greenland to conduct experiments […]
Presence is a responsive lighting installation that represents the flow of individuals in Parsons School of Design MFA […]
Shadow, by Adam Frank in collaboration with Zack Booth Simpson, projects a disembodied, autonomous, human shadow on the […]
Shapeshifter is an installation for busy streets. People interact by standing in front of the large screen. A […]
Vital Signs, by nARCHITECTS, is an interactive installation project designed to disseminate breaking news about science to visitors […]
The Hyperfabric fabric-based interface lets you reach beyond the screen. This “touchable” touchscreen, made out of an elastic […]
In the Mirror UVA exhibition by United Visual Artists, a Digiclops camera captures a 3-D image of an […]
R*Emote Mirror is a pair of networked interactive lighting installations that creates communication between isolated people in urban […]
Delay Phone, by Ryota Kuwakubo, is a video phone system that allows users to intentionally increase or decrease […]
Gen-pets, by Canadian sculptor Adam Brandejs, consists of 19 plastic packages hung by hooks within a mock store […]
Another installation using “programmable shadows” was created by Azusa Saito. It’s called Itokageboushi, meaning something like a “string […]
Part of Daniel Rozin‘s Software Mirrors series (when a viewer stands in front of a mirror, their image […]
Camera Lucida is an interactive “sonic observatory” that converts sound waves into light by means of a phenomenon […]
On August 15, 1945, Korea was freed from Japanese occupation, but the country was divided into two and […]
KODAMA ( (echo in English) aims at demonstrating the existence of voice as a physical object and how […]
Through the looking glass is a system that allows a person to play a game with her/himself in […]
Rabbit Field is an infestation of inflatable rabbit-like forms, filling the space and inviting tactile interaction. Each rabbit […]
Curiously Strong mimics the movement of a typical domino chain through 250 sequentially actuated Altoids™ boxes. Each box […]
Enter the Panoscope 360° to be fully immersed in a 3D world. A 3-axis joystick will let you […]