Subversive sand castle, chroma key protest, exercises in body aesthetics, machines for capturing light animations, “world leaders” workshops in primary schools, etc.
When technologies merge with the body, they redefine its material and functional properties. As the human anatomy gains technological capabilities, where does the body end and the machine begin?
When graphic design enters the third dimension and plays with our perception of space
From Napoleon’s campaign in Russia to teenagers’ heartbreaks. Jose Luis de Vicente tells you all you ever wanted to know about data visualization
Soomi Park is studying for a master degree of Digital Media Design at IDAS (International Design school of […]
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Bonjour les amis. For those of you who lament the fact that design has almost disappeared from these […]
SHD Super Holland Design, edited by Tomoko Sakamoto and Ramon Prat. (Amazon USA). Publisher Actar says: The anxiously […]
Big crowd at the Babylon-Mitte film theatre and cheerful mood last weekend. I had spent the past few […]
I was back in Berlin on Saturday just in time to get some provision for the retina at […]
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Hand Job: A Catalog of Type, curated by Michael Perry. Amazon USA and UK. Publisher Princeton Architectural Press […]
Do you want to replace the existing normal?, a collaboration between Fiona Raby, Anthony Dunne and Michael Anastassiades, […]
At the end of August i flew to Beijing to participate to Get It Louder!, a traveling exhibition […]
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When Ingeborg van Lieshout from Bright magazine told me that she had a list of talented young graduates […]
Together with Zvika Netter, Michal Rinott — you might remember Sonic Texting and the brilliant Laughing Swing — […]
Amanda McDonald Crowley from Eyebeam had invited inspiring artists and designers for a Conflux panel to discuss the […]
Dr. Whippy, had people queue despite the wet wet weather in the streets of Linz during ars electronica. […]
The Voice Knitting Machine was not the only textile-based project presented on the ars electronica Campus this year. […]
A few really nice projects are shown on the Campus 2.0. of ars electronica. One that particularly stands […]
Can’t believe that it was only last month that i was in London to blog the RCA Summer […]
Over the past year, i’ve spent an impressive amount of time ogling a blog called Variable_environment. It had […]
Yo! Here’s the third* project born from the Interactivos? workshop held at MediaLab Madrid last month. Delicate Boundaries, […]
Lise Lefebvre recently graduated from the Design Academy Eindhoven with a lovely project which deals with sound in […]
Today our home rely on a network of cables, pipelines and connections. Most of the information we have […]
Ian Ferguson‘s projects at Design Products – Platform 11 (Royal College of Art in London) this year have […]
Many industrialized countries are about to suffer of the consequences of an ageing society. The rising costs of […]
Another project from the Royal College of Art design interactions show. There were several digital pieces, but also […]
Just for your information and entertainment, here are the projects selected by TODO for the BIP festival for […]
Yop! Another quick one from the RCA exhibition. The Octopulse is a cute “alien bagpipe” that allows you […]
Each year, there are new bird houses at design shows. But bats? Did anyone ever think of them? […]
While Régine is on her way to South America (and certainly writing up more smart projects from Design […]
More projects seen at the RCA Summer Show. Chris Hand has made a fascinating object called 139,590 Devices […]
I’m in London for the RCA Degree Show. It’s the biggest show ever as they gathered all the […]
Among the Amazonian Desana, all members of a tribal group a believed to share a similar odour. Marriage […]
The bad thing about seeing so many festivals and exhibitions is that i turned into that old lady […]
), edited by: Albert Ferré, Irene Hwang, Tomoko Sakamoto, Ramon Prat, Michael Kubo, Mario Ballesteros and Anna Tetas. […]
“The virtual communities created by online games have provided us with a new medium for social interaction and […]
More speculative products from The Science of Spying (see report Part 1 and Part 2). Like the precedents, […]