Looking for God, by Fernando Orellana, is an old General Electric radio that’s constantly searching for God. The […]
Hidden Love Song, by Arlete Castelo and Melissa Mongiat (who had previously created Gamelan Playtime) is an 18m […]
Herwig Weiser is an Austrian artist whose work aims to tackle the complex relationships between art, hardware and […]
NTT DoCoMo has developed the acoustic OFDM (Orthogonal frequency-division multiplexing) technology, which can embed URLs and text data […]
Schizoporotica is a music box inspired by the old punch cards system. When a torn up flyer is […]
Each magnetic card, like its owner, is unique. ¢apital magneti¢, by Mark Trayle, is a network-based installation that […]
The roadside environment – where the tarmac stops and the grass embankment begins – is full of the […]
Evolving Sonic Environment aims to record and review the history of a society of sonic devices distributed in […]
emosive is a service for mobile devices which allows capturing, storing and sharing of fleeting emotional experiences. Based […]
Copyright-abusing-machine and creative intelligence instrument at the same time, sCrAmBlEd?HaCkZ!” is described by its creator Sven König, as […]
Soundtrack files from Russ Meyer‘s parallel universe. A 4,6 hours long trip of outrageous dialogues and groovy music. […]
In Valentina Vuksic’s Harddisko, defective hard disks are collected from various PC shops, companies and institutions. Each of […]
The Accouphene tuxedo is decorated with 13 soft speakers, embroidered in the shape of a coil with conductive […]
Philips has patented a system allowing collecting card to control a toy or game by playing a special […]
Six String Sonics, The, by Gil Kuno, can be seen as a huge guitar played by six musicians, […]
Stanley Ruiz‘ barong analog is a wearable electronic sound generator, based on the concept of modular synthesizers. Still […]
Audio/Viscera explore ways in which sound can be treated as an architectural material. The user wears a helmet […]
Capturing the Wumpus is a variation of Gregory Yob‘s game Hunt the Wumpus. Performers play a game in […]
Postvinyl, by Mathias Fuchs in collaboration with Oliver Farshi, Andy Odia and Michelle Jay, enables DJs to scratch […]
The Wearable Instrument Series, by Marisa Jahn and Steve Shada, turn their wearers into breathing musical instruments. The […]
When the underwater sensors of Raytheon Corporation‘s “swimmer denial” system detect any unwelcome presence, they trigger an underwater […]
The Drumtar is a portable performance instrument and musical composition tool. Its four pads trigger drum sounds –or […]
TransPose, by Feedtank, is a computer vision based instrument that addresses the absence of physical human expression found […]
Edwin van der Heide and NOX/Lars Spuybroek (who already collaborated on the Son-O-House) are working on Whispering Garden […]
Silence of the Lands enables participants to collect ambient sounds, then to create and share individual and collective […]
The Motor Karaoke is a bike race powered by human screams, the louder the faster. The first of […]
Haile is robotic percussionist that uses computational power and numerical algorithms to listen to live players, analyze their […]
Fermata explores the potential of a purely auditory calendar application for the visually impaired. Through user research and […]
Burn Station is a mobile self-service for searching, listening to and copying music and audio files with no […]
Folk Songs for the Five Points uses “folk songs” as a metaphor to explore immigration and the formation […]
Sound of kung-fu, dialogues and musical patterns. Side B. Via el blog ausente sounds of champaign.
BabyLove (website) consists of 6 large size teacups and 6 clone babies. The teacup is designed into an […]
Vinyl 1.7 is a plug-in developed by iZotope that transforms the music data input deteriorating them trough a […]
I, piano? We, Drums. Freqtric drums, by Tetsuaki Baba, is a device that turns people into drums. A […]
Another crazy gadget seen at NEXT today. It´s by Christopher Bauder whose music with ladders performance amazed me […]
Gamelan Playtime draws in passers-by as they walk along Hungerford terrace on the South Bank in London. By […]
Playing the Virtual Air Guitar is like playing rock guitar, only without an actual instrument, or musical skills. […]
Living Wall is an installation collecting, recomposing and playing sonic memories. The computational processes that take place are […]
Scopitone de Gainsbourg et Brigitte Bardot (1967). Youpiiiiie! Video.
Electromagnetic induction is based on the sounds resulting from the mutual interaction of magnetic fields. Audio artist Christina […]