Flickerminick is a jittery fabric jellyfish that contains fans to inflate and deflate the body, tentacles which twitch with stepper motors, LEDs that modulate the creature's colour from bright white to soft purple with each breath, electroluminescent wire and IR transceiver to ensure that you get stung if you get too close.
Flickerminick is at the Crawlspace Gallery in Cambridge, MA, on April 12 - April 18.
A marine biology page documents the recent discovery of a new kind of squid. The creatures, named exocells, are extremely dangerous, some of them were found within the skulls of several deceased fishermen as these Aliens-like squids are able to latch onto the head and use the human as a host.
Don't cancel your hols on the seaside. Though most of the links are authentic (Marine Classification page, biological references, etc.) It's a spoof. UbiSoft has deployed this pseudo-scientific material as a viral link to their upcoming game, Cold Fear which features the same creatures crawling into the heads of victims.
Nothing new, but I can't resist deap sea creatures.
A canstruction is a sculpturelike installations with unopened cans of food built by teams from architectural and engineering firms for an annual charity competition. Over 40 CANpetitions are organized each year in the US.
"The tuna can is the ideal can to build with," said Mr. Johnson, one of the builders, because tuna cans can lock into each other almost like Lego pieces.
The canned food will be given to the Food Bank for New York City when the installations are dismantled on the day before Thanksgiving.
Till November 24 at the New York Design Center on Lexington Avenue at 32nd Street.
Jelle Atema, from Boston University and the Marine Biological Laboratory in Woods Hole, wants to "take over" a shark's brain and get it to obey commands to smell and sense what's going on in the water around it.
Sharks can detect extremely subtle odor cues, weak magnetic fields, and probably minuscule fluctuations in water pressure, such as the turbulence left in a fish's wake.
The research is a sequel to the rat study carried out by neuroscientists who gained radio-control over a rat by "steering" the animal with electrodes in its brain and reward it when it goes in the right direction.
Atema's approach is different. He is trying to direct the shark by directly controlling its senses, rather than offering it a reward.
The biologist has first to understanding how sharks' brains work.
Once he understands the nerve paths that transmit sensory signals to the brain, Atema will try to direct a shark by spraying an appealing smell, and mapping its brain as it senses the odor and turns toward it.
Then he will try to use that map to steer the shark from within its own brain -- without the need for an external smell, or a reward.
The commands might be transmitted via a backpack strapped on to the shark as it swims through the ocean.
Some worry that, once researchers gain control over sharks, they will move on to humans. But Atema said he doesn't believe '"anyone is even remotely thinking that way. That's what we have a society for, to prevent these excesses."