Dynamic Terrain is an experimental robotic surface that aims to demonstrate a possible future of an interactive system that forms our surrounding depending on the action taken by the user.
Its form is virtual, and therefore adjustable and erasable.
The shape of the surface is controlled by the visitors through a software interface. A 3D wireframe model can be distorted and its topological information is translated in real time to the physical shape. On the surface, touch sensors allow users to move the control points up and down overruling the software positioning. Light pressure creates a hill and hard pressure results in a hole. The surface is made of flexible rubber that is stretched by a metal construction underneath. Eight drilling machines are the powering forces directed by micro controllers connected to a computer.
Developed by Janis Ponisch.