The latest installation from Christopher Bauder and Till Beckmann of w-h-i-t-e-v-o-i-d interaction design Berlin is a study of software bugs and how to utilize the unexpected behaviors they cause in an inspirational manner â€“ hence encouraging user actions that eventually trigger a software bug.
The installation also explores the ability to guide real life ants with just the shadow of your finger, so the digital bugs projected onto the abstract ant-hill object, which are rarely moving unless you interrupts their digital sunbathing, can be guide around with shadows from the users.
By guiding the ants on the ant-hill to the highest peak the bug creates a bug sort of speaks to trigger a random variation in the software that alters the attributes of the ant and the looks of the projected image on the ant-hill – hereby creating something uncontrolled and unexpected for the user.
The technology for this installation is a real world three dimensional â€œant-hillâ€? look-a-like where pre-distorted digital maps are projected onto for making the imagery seem to stick to the surface of the object, and infrared cameras for tracking the usersâ€™ silhouettes to navigate the ants around the hill. More details about how the pre-distort video output to real objects work can be found in the link below.
You can read more about the installation and watch the video on their website.