The Texture of Light

The Texture of Light is research on lighting principles and the exploration of live feed video metamorphosis in the public space using reflection of light on transparent materials.

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The transformation of the video feed comes from plastic circles that act as different masks of reality. The masks can be moved around and swapped by the public enabling collective expressions. This metamorphosis of the public space is presented in real time as a moving painting and is projected on city walls. The public can record video clips of their “moving painting” and project them back on different city locations.

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A specially designed software links the video feed to a projection screen. This application is controlled by the rotary knob and by pressing more than two seconds the knob, the software records a video clip coming from the live feed. By pressing on the knob, the software plays back the recorded clip and projects it onto the screen. By turning the knob, the software returns in live feed mode. The video clips are collected onto a server and can be accessed by other computers from different cities. This instantly creates a canvas of multiple transformed city video clips controlled and created by the dwellers in each city.

The Texture of Light is Cati Vaucelle‘s final project for the Smart Materials course at Harvard.