Neon Racer is a multi-user Augmented Reality racing game on an AR tabletop setting. The game displays only the players’ racing vehicles and the checkpoints. The active setting for the game is provided by the physical world, and all its parts can influence gameplay. Physical objects act as collision obstacles and influence the course of the race itself. Participants have to interact with both the virtual and real objects to succeed.
The position and edges of physical objects are detected using a camera and natural feature tracking. Players have to maneuver their vehicles past these objects and through the checkpoints.
Developed by Markus Weilguny, Doris Bernert, Wolfgang Litzlbauer, Ines Stuppacher and Manuela Waldner.