Can’t stop the fun with those walls

At this year’s Ars Electronica, I tested the amazing Messa di voce by Golan Levin , Zach Lieberman, Jaap Blonk and Joan La Barbara.

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A computer equipped with a video camera tracks the position of visitors’ heads and analyzes the sounds they make. As a reaction to it, various graphic compositions are projected onto a screen. With the help of a tracking system, these visualizations can be shown in a way that makes them seem to be emanating from the mouths of the people themselves.

More recently, I heard about two other creations that allow people to play with walls:

Greg Roberts PlayMotion! combines computer vision algorithms and videogame graphics techniques to turn ordinary walls, floors, and ceilings into virtual playgrounds.

Thanks to Bill Read for the tip.

Bloomberg ICE space in Tokyo observes the visitors and continually computes its appearance in accordance with their behaviour. In stand-by mode, the icicle displays columns of numbers. Depending on the current share prices, they expand on the LED display or they shrink and disappear altogether.

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But when a visitor approaches the glass wall, infrared sensors detect her/his presence and ask her/him to participate. The columns of numbers begin to flutter and fluctuate; a menu appears and offers various games – electronic volleyball, a wave generator or a digital harp, for example. The icicle can be used to play music synesthetically in that the sounds played are replicated on it in the form of brightly lit, colorful tree branches.

Via angermann2.