Furniture for PSP exhibition

6 students from the Royal College of Art in London have designed a series of concept furniture derived from the statue-like forms of people sitting, standing or leaning against walls engaged in playing the PSP. The furniture is designed for use specifically when playing the PSP, and can be tried out during the exhibition.

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What the students found most interesting about the gaming device is that they are simultaneously public and private objects, that they encourage shared experience but require a degree of isolation and immersion, and that proximity is as much a factor as mobility. How do designers address the immateriality and relatively new language of use of these devices? What impact will they have on future patterns of living?

The show is on at the RCA, Kensington Gore, London, 2-10 December 2005.

Thanks Matt!