[Sample creatures made with Modulobe.]
Eto is a highly techno-savvy artist, who made significant contributions to successful projects including Music Plays Images X Images Play Music (with Toshio Iwai and Ryuichi Sakamoto) and Sensorium — I remember his name as the author of the software patch for making LambdaMOO work with Japanese 2-byte character codes.
Modulobe is a simulation system that allows users to easily create and share virtual creatures by combining so-called “modules.” The composed creatures and the world they inhabit operate based on the law of physics.
Like Takeo Igarashi’s work on Teddy (a sketching interface for 3d freeform design), modulobe could make it a lot easier for end-users to create animated 3d models. I’d think something like Modulobe can be used as an educational tool for young kids as well.
Modulobe is a project in Fluid Information Design Group at National Institute of Advanced Industrial Science and Technology (AIST). Contributors include: Kouichirou Eto, Kuniaki Watanabe, Takashi Maekawa, Yoshinori Kawasaki, and Minoru Sakurai.