Virtual Marathon is a game designed to let the players gain a new perspective of the Internet.
The players become ‘virtual runners’ and run through different game servers hosted physically around the world. Through the course of running, the players running speed changes with the different servers. The players feel their (physical) relationship with the different web servers. Location becomes apparent, instead of being flat and smooth, Internet becomes a textured space.
As in a real race, you will get to train and then compete against the other players. However, for those who are not up to it, an option allows players to ‘run’ at leisure and enjoy the view along the way…
This work is an experiment in blurring the boundaries between games, sports, and technology.