When objects refuse to interact with their users

Roger IbarsSelf-made objects have lost any interest in interacting with the users and derive pleasure from themselves. Devices interact with their own functions: an alarm clock wakes up itself before waking up you, a selfish keyboard removes all the keys except the ones that tells you its name (qwerty) and a kitchen scale turns itself over and enjoys its own weight.

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His “Hard wired devices” connect computer game culture to household objects. As a result of this new relation, one objects’ culture becomes the user of another objects’ culture, removing again the user from the interaction.

For example, 8-bit Nintendo Light guns are wired up to a digital alarm clock, so that you change the settings by firing away.

The “Hard-wired devices” will be exhibited in Paris at the Centre Georges Pompidou, in June-September 2005.