Although the Magic Lantern was invented in Europe during the second half of the 17th century, it influenced the emergence of 18th century Japan known as Utsushi-e. Utsushi-e was an original hybrid of the ancient Asian shadow play and the Western Magic Lantern show. In Utsushi-e, instead of merely projecting series of pre-fabricated images on a screen, artists created 'motion pictures' via a mixture of live art, light manipulation, narration and painted images. Artists built upon audience response; an interaction developed between the two.

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Takashi's Seasons is a sequential live shadow puppet/video performance in which various scenes interpreting the four seasons are performed by a modern Utsushi-e artist.

This piece intends to evoke personal memories that are strongly tied to the four seasons, interpreted through a Japanese cultural perspective. Through the presented vignettes, this piece brings back those personal memories, presenting them as a unified experience.

Video (hi-res video can also be downloaded from the webpage).

A work by Takashi Kawashima, in collaboration with Togo Kida and Yoshimasa Niwa. Have a look at some of Takashi's other works: Open the Blind and The King Has.

More puppets: Digital Wayang, MIDI controller sock puppet, Mr. Punch, HandySinger, Instant clay animation, Sock Puppet Theatre, Virtual Puppeteers, Paper puppets, etc.

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emosive is a service for mobile devices which allows capturing, storing and sharing of fleeting emotional experiences. Based on the Cognitive Priming theory, as we become more immersed in digital media through our mobile devices, our personal media inventories constantly act as memory aids, "priming" us to better recollect associative, personal (episodic) memories when facing an external stimulus. Being mobile and in a dynamic environment, these recollections are moving, both emotionally and quickly away from us. emosive bundles text, sound and image animation to allow capturing these fleeting emotional experiences, then sharing and reliving them with cared others. emosive proposes a new format of instant messages, dubbed IFM – Instant Feeling Messages.


Have a look at the demo, it's a Flash application developed using FlickrFling and live data.

User scenario
While walking in the park and listening to a verse from his and his girlfriend Tina’s favorite tune – Madonna’s Little Star (“Never forget how to dream, Butterfly?), Jake sees a butterfly on a flower. Primed by the romantic musical immersion, Jake notices the colors of the butterfly and immediately loads a memory of Tina’s same-colored summer dress. Jake quickly clicks the emosive shortcut key sequence on his device. He snaps a photo of the butterfly and tags the image as "Butterfly". As Jack walks around the city, he captures other fleeting moments, making sure they are tagged to correspond with lyric words. He even adds some tagged images from his Flickr account. He then "wraps" everything as an IFM, previews it and sends it to Tina. When Tina accepts the IFM, it will stream to her phone and synchronize the tune and the images, based on the tagged lyric words. The stored IFM can also be viewed effectively as an emosive experience from any web-enabled browser.

The emosive (formerly e:sense) project was developed by the design team of the Designs Which Create Design workshop, held at the University Institute of Architecture of Venice (IUAV) 2006.
Via prototype.

For Border Film Project, Brett Huneycutt, Victoria Criado and Rudy Adler spent three months on the U.S. Mexico border filming and distributing hundreds of disposable cameras to two groups on different sides of the line: undocumented migrants crossing the desert and Minutemen volunteers trying to stop them.

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The aim of the project is to simplify the complexities of immigration and the U.S.-Mexico border, but also to show the realities on the ground. To date, the trio has received more than 1,500 photographs and more continue to arrive everyday. The pictures tell stories that no news piece or policy debate or academic study could convey.

Related: Trainers for border crossers, Dentists on the border Mexico / U.S.A.

Bluevend is a wall-mounted Bluetooth vending machine designed for the distribution of creative mobile phone content. Pockets Shorts and Bluevend (both funded with the support of NESTA) is for everyone who is baffled with WAP, tired of Crazy Frog and who is unsure of the safety of buying anything by mobile.


I read about that device a few days ago and i found the idea so interesting that i wrote its developer Lisa Roberts, Director of BLINK, to get more details about it.

Can you give me more technical details about Bluevend?

Inside the perspex case, lit from inside with blue LED strips, is a pc with a bluetooth 30 metre USB adapter. It was developed initially to solve a problem for our Pocket Shorts filmmakers who, though they made films for mobiles wanted a presense and a chance to promote their work during key film festivals.

We needed to find a solution that didn't involve showing them on big screen as that would have defeated the object of the scheme so Blink came up with Bluevend with Daniel Blackburn (from carbonbased games and Tile Toy fame). We also worked with the Designers Republic on the interface design.

You've already shown Bluevend in a series of venues...

We tested it first in the delegates centre at 2005 Edinburgh International Film Festival as we have a Pocket Shorts partner in Scotland. Then we went down to Brief Encounters in Bristol and then Rotterdam. It has been part funded by Nesta, University of Huddersfield and Arts Council of England and continues to evolve.

I have a lot of interest from San Francisco Film Fest and SXSW in Texas but there are very few smart phones in use in America compared to here so it would have only been something to marvel at rather than of practical use.

I really want to enable filmmakers to upload as well as download films to and from their mobiles. We envisage the uploaded films would go into a folder for selection later or ideally if we have a web connection we could administrate it all online.


How successful has the installation of Bluevent been so far? Do mobile phone users welcome the opportunity of downloading free creative contents?

The overall success rate has varied between public tests and we still view Bluevend as a prototype - across the 3 site tests Bluevend has averaged 60% successful film transfer. This could mean that the users could have manually canceled the download, wandered out of the Bluetooth range, lack of memory on their phone or they might have even disrupted the transfer buy getting a phone call or text. So its a bit of a tricky area.

Are people comfortable with using bluetooth technology?

Most people with Bluetooth on their phone are confident with using it - they know they can choose to be discovered or not and wireless transfer of anything still has a bit of a thrill connected to it especially in this case as you can walk away and share a free film with your mates.

Do you have any plan to show it at other locations in the near future?

I am talking about it at Pixelache in Helsinki on the 30th March with a demo version - and then to Edinburgh IFF again in August - we hope to run a competition then as its the festivals 60th anniversay. After the One Take competition we did with Art Helder, NPS Korte Film Online and the Rotterdam International Film Festival and the magnificent short films that were made, edited, titled, uploaded and shared in a matter of days we feel confident that this is the way forward for a new generation of filmmakers. No budget films with everything you need in your pocket.

With phones like the N70 series Nokia (my particular favourite) you can shoot, edit, add titles, and transitions, share films for free via bluetooth with your close friend and via mms or email to others, gather peer review and then... when phones eventually get inbuilt projectors you'll be able to present your own adhoc screenings anywhere and everywhere. (See here.)

More information on Bluevend blog.

Japanese media artist couple Mika Miyabara and Tatsuo Sugimoto's new concept for movie editing helps children understand the process of editing which has become too abstract since losing the actual film itself.

Movie Cards
turns digital, abstract film material back into something tangible: paper cards.


1. Film your story with a digital camera.
2. Connect your camera to a computer with Movie Cards software installed.
3. The software will print out the movie cards. These small cards show the first image of each sequence taken from your camera.
4. Lay your cards on the table and arrange them in which ever order you want them to be.
5. Each card has a little QR-code or bar-code, so you can use a scanner or bar-code reader to beep-in your movie cards in the order you decided.
6. Preview on your monitor! Done.


The advanced concept of Movie Cards, enables you to print out each frame of your movie clips. The result looks very close to actually holding a film in your hand.

Since every frame has an individual bar-code printed next to the image you can edit the length of the clip by scanning the start and end frame of your sequence instead of cutting the film.

The developers also suggest to cut all of your desired frames and create a little flip-book.

Check also Cati Vaucelle's brilliant Moving Pictures : Looking Out! Looking In!.
Via PingMag.

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