I just realized that there is only a few days left to see the Degree Show of the Design Interactions department at the RCA so i'd better speed up and mention at least one projects i found interesting before the exhibition closes on Sunday.
Set in a medical context, Agatha Haines' project Circumventive Organs brings the whole "We are all cyborgs now" mantra into a new light. In the future, maybe the health and enhancement of human beings won't be entrusted solely to artificial pace makers and other embedded electronics or robotic parts. Instead, our bodies might one day be fixed and improved with the help of hybrid organs that will be custom-designed, printed and inserted into the body to overcome a specific illness.
With the introduction of bioprinting the possibility of new organs is becoming a reality. The ability to replicate and print cells in complex structures could mean different cells with various functions could be put together in new ways to create new organs we would take millions of years to evolve naturally. Frankenstein-esque hybrid organs could then be put together using cells from different body parts or even different species.
The organs are using animal parts to respond to the risk of suffering from a stroke (Cerebrothrombal Dilutus), a heart attack (Electrostabilis Cardium) or cystic fibrosis (Tremomucosa Expulsum),
I had a quick online chat with Agatha:
I'm curious about the shape these organs have: does the shape reflect their function? The exact space they can occupy in the human body? Why didn't you make them look more appealing to the human eye?
Yes, I researched how these cells and tissues exist and look in humans and other species already and how they might look when they are joined to things they aren't usually attached to. I then tried to design the shapes they are in based on the functions they have to perform. I also spent a long time testing colors that could give a sense of what the organ does. So I hoped the form might be slightly descriptive of the function. They are also lifesize to show how much space they may take up when inside the human body.
After looking at lots of viscera I felt people may believe in them more as objects if they look more disgusting like the weird and wonderful things designed by nature that already exist inside us.
Could you detail to me some of these organs?
Electrostabilis Cardium is an organ designed for people with heart problems and is designed to act like a defibrillator. It has a suction pad that attaches to the heart and then a tube, which has walls lines with cilia cells similar to that in the human ear. These cells can recognize vibrations, and if the heart goes into fibrillation (a heart attack) these cells will cause the muscular wall at the base of the organ to contract. Behind this muscular wall is a series of blobs which contain rows of electroplax cells, which are similar to those found in an electric organ of an electric eel. When the muscular wall contracts these cells discharge causing an electric shock to travel to the heart which then defibrillates it causing it to revert back to its normal beating pattern.
Tremomucosa Expulsum is an organ designed to help people who suffer from cycstic fibrosis. It is surgically attached to the trachea with holes that form walls between. The top of the organ has a similar muscular structure to that of a rattlesnake, which can vibrate vigorously without using much energy for long periods of time. This vibration causes any mucus on the trachea walls to become dislodged and to move down the tubes into the new organ, which then moves down into the bottom opening that is attached to the stomach. This allows the mucus to then be dispelled through the digestive system.
To me the project makes sense: having something organic rather than medical pacemakers that transform the human into a 'cyborg' seems to be more 'natural.' Yet, the organs would contain cells from leach, rattle snake or electric eel. Can these cells be made compatible to each other and of course to the human body?
There has been lots of research into using animal parts in our bodies and also a few noted existing procedures that have been successful.
Xenotransplantation (which is the transplantation of tissues or organs from one species to another) has become relatively famous with the possibility of transplanting a pig heart into a human. Yet there are problems with rejection, which are now being solved by genetically modifying the animal. This is a way of tricking the body to recognize these parts as human. So the possibility of altering the cells before they enter our bodies could mean they can be made compatible or at least our bodies may recognize them as compatible.
Does a human with these new, hybrid organ becomes a 'new cyborg' or something entirely different? Do you think it would be easier for someone to accept that these scary-looking new organs made with bits of animals will be part of their body instead of a clean, polished piece of electronics and metallic implants?
In a way the host may become like a 'new cyborg' as they are still being enhanced by a new technology, even if it is visceral rather than metallic. Another term often used for a human enhancement like this is 'transhuman.' Transhumanism is a movement that attempts to overcome the current limitations of the human body using emerging technologies.
Whether people are more likely to accept these organs is something that I am trying to question through doing the project. I have been interested in how people respond and relate to new body parts, whether it is a transplant or a prosthetic, and how sometimes it takes a while to accept this new part as initially it feels alien to the body. Yet I think if the organs are partly made from our own cells we may be more likely to accept them into our bodies.
If you want to know more about Agatha's work, you should check out Happy Famous Artists' take on Agatha's modifies babies or head to V2_ in Rotterdam on July 9, she will presenting her project at Test_Lab: The Graduation Edition.
EP Vol. 1 - The Italian Avant-Garde: 1968-1976 by Alex Coles, Professor of Transdisciplinary Studies, School of Art, Design and Architecture, University of Huddersfield and Catharine Rossi, Senior Lecturer in Design History at Kingston University.
Publisher Sternberg Press describes the book: EP is the first critically underpinned series of publications that fluidly move between art, design, and architecture. The series creates a discursive platform between popular magazines ("single play") and academic journals ("long play") by introducing the notion of the "extended play" into publishing: with thematically edited pocket books as median.
The first volume is devoted to the activities of the Italian avant-garde between 1968 and 1976. While emphasizing the multiple correspondences between collectives and groups like Arte Povera, Archizoom, Superstudio, and figures such as Ettore Sottsass and Alessandro Mendini, The Italian Avant-Garde: 1968-1976 also highlights previously overlooked spaces, works, and performances generated by Zoo, Gruppo 9999, and Cavart. Newly commissioned interviews and essays by historians and curators shed light on the era, while contemporary practitioners discuss its complex legacy.
With contributions by Paola Antonelli, Pier Vittorio Aureli, Andrea Branzi, Carlo Caldini, Alison J. Clarke, Experimental Jetset, Verina Gfader, Martino Gamper, Joseph Grima, Alessandro Mendini, Antonio Negri, Paola Nicolin, Michaelangelo Pistoletto, Catharine Rossi, Vera Sacchetti, Libby Sellers, Studio Formafantasma, and Ettore Vitale
I've reviewed or simply read my fair share of books about the work of Archigram, Ant Farm and Haus-Rucker-Co.. It was high time i'd read more about the Italian avant-garde in architecture and design because the 1960s and 1970s in Italy is a creative period that needs to get more attention outside of the country.
The key events and concepts covered in the book are never dull. The designers and architects of the Italian avant-garde had bite and sometimes they also had humour. Intellectuals and artists were protesting about the conservative model of the Venice biennial and calling for its restructuration (which gave way to the Architecture Biennial!) Ettore Sottsass was putting tiny tv sets in nature 'for night butterflies'. Ettore Vitale was designing posters reminding of the dangers of fascism. Radical architects were holding seminars on a disused railway bridge. Gruppo 9999 were creating the Space Electronic discotheque in Florence as a 'progressive multimedia environment.'
The book compiles commissioned essays and interviews. By people who were questioning and shaking up design, architecture and art then and by people who, today, are analyzing and discussing the impact of those avant-garde ideas and realizations.
EP Vol. 1 - The Italian Avant-Garde: 1968-1976 lays the solid basis for a deeper and more critical reflection on a key moment in the history of architecture, design and art in Italy. I would recommend the book not only for its historical perspective but also for the way it echoes some of today's interests and preoccupations. The architects and designers of the time too were raising environmentalist concerns for alternative sources of energy. They were already questioning the rule of the objects and the role of an art biennial. They too were exploring more powerful uses of 'new media' while looking for a more meaningful relationship between man and technology. And believe it or not, they were already inventing designs driven by concepts and encouraging 'non-professionals' to build 'spontaneous structures' and participate in ongoing debates. Surely there are lessons there that we could all make use of.
I think that the book would have benefited from a clearer presentation of the socio-economic and political climate in that time and place. But other than that, i'd say this is one of the most exciting and eye-opening books designers and architects could lay their hands on these days.
Previously: A Guide to Archigram 1961-74 , Inner World / Innen Welt: The Projects of Haus-Rucker-Co., 1967-1992, The Sky's the Limit: Applying Radical Architecture, Clip/Stamp/Fold - The Radical Architecture of Little Magazines 196X-197X, Book Review: Ant Farm - Living Archive 7, Casa Per Tutti, Other Space Odysseys, Ant Farm retrospective in Sevilla, Pioneers of conceptual architecture, etc.
Last week, i visited This Is War, the degree show of BA Design at Goldsmiths. There were a few good surprises. The best one being The Welsh Space Campaign, a project that launches ordinary Welsh people into outer space, by finding a cosmic context for Welsh traditional culture and skills. Except that it wasn't really a surprise as i had been told repeatedly beforehand that i was brilliant must-see work. And so i went to the Old Truman Brewery to see it for myself.
Hefin Jones, The Welsh Space Campaign, 2013
A few months ago, young designer Hefin Jones started touring the last remaining wool mills in Wales and asked factory workers and craftsmen to help him make an astronaut suit. The work is not solely about making a series of space garments, it's also about catapulting these people into entirely new ambitions and dreams and discussing with them the possibility of sending local crafts and skills into space. "The project facilitates participatory speculation, in which the people are invited into the construction of cosmic objects, and their experience during this process allows them to speculate about the different possibilities of their skill.," Jones later told me in an email interview.
The suit is made of the fabric woven in the last remaining wool mills in Wales. The astronaut boots are traditional Welsh clogs crafted by a traditional clog maker. The whole pressure system that will enable the astronaut to sustain life in outer space was built by a Welsh plumber.
The aim of the designer is to reveal that Wales has the capacity to explore space, and to show that off-world culturalisation can be achieved through a collective communitarian effort; as a way to allow the people involved to reconsider their role and skill in relation to these cosmic contexts.
Even the emblem of the space mission is a pure Welsh reference: the tail of the red dragon that appears on the national flag:
The WSC is Jones's degree project but he plans to push it further by involving other industries, communities and cultures that would normally never even think of engaging with space travel. The designer has also started to look beyond the space suit and expand into the different material culture of a space program, working with physics professors in Aberystwyth University to calculate how to send Welsh cultural artefacts into space. He is also collaborating with Poet Laureate Ceri Wyn Jones to write a ten to one launch countdown poem, with each number referencing an aspect of Welsh culture.
I'm going to leave the last words to Hefin Jones: "It's about the small engagements with the possibility of space travel, the tensions, the small steps towards an unattainable goal, and the feeling this series of actions creates within them."
See also: Cristina De Middel, The Afronauts series, Larissa Sansour's Palestinauts and The Moon Goose Analogue: Lunar Migration Bird Facility.
An exhibition at the Design Museum is proposing a fictional future in which the United Kingdom is broken into four counties that function according to radically different techno-centered models.
Each of their 4 scenarios looks at how innovations such as research about human-powered helicopters, integrated biohydrogen refinery or robots with jelly-like artificial muscles translate into politics, economy and lifestyle.
The digitarians live in the East of England and are governed by digital technology. The Bioliberals are the biotech-freaks, they occupy the West corner. The Communo-nuclearist, whose fate lays in the hands of nuclear energy, relentlessly travel up and down a single strip in the middle of the nation. And North of the UK are the Anarcho-evolutionists, they have turned their back on technology and self-experiment on their own body to turn themselves into powerful machines.
The counties are 'live laboratories' set in a future that will probably/hopefully never come. They are nevertheless so plausible that you are drawn into the fiction and wonder where you'd belong if you had to chose where/under which regime to live. The scenarios are sketched rather than neatly detailed which allows you to bring your own narrative and fill in the gaps.
To make the project tangible, the project looks closely at the modes of transport that the different tribes would adopt.
The Digitarians move around their tarmac-covered land in pretty pastel-coloured, self-driven pods. To save space on the road, the driver has to stand, a bit like standing-only plane tickets that Ryanair was hoping to sell its travelers. Pushing further the no-frill airlines analogy, the routes they travel are suggested by a computer system that calculates the best, most economic route in real time.
The inhabitants seem to mean little more than data that needs to be tracked, controlled and processed by the system.
Residents of the Communo-nuclearist micro kingdom live on a 3 km-long train that moves constantly up and down the central strip of land they occupy. The giant carriages are powered by nuclear energy and each has been assigned a specific function: auditorium, factory, swimming pool, farm, etc. Communo-nuclearists are rich, entertained and their lifestyle is rather fancy. The downside is that they are under constant threat of a nuclear accident. Their complete reliance on nuclear energy makes them pretty unpopular and no one likes to have them around.
Bioliberals fully embrace biotechnology. Each person produces their own energy according to their needs. Bioliberals grow plants and food, but also products. Which sounds pretty exciting until you have a look at their vehicles: they are covered in lab-grown skin made from yeast and tea. They are powered by anaerobic digesters that produce gas. The cars not only look and smell revolting, they are also as little aerodynamic as possible and won't drive you fast anywhere.
This leaves us with the Anarcho-evolutionists who strength train and bio-hack their own body in order to maximise their own physical capabilities. They believe that humans should modify themselves to exist within the limits of the planet rather than modifying the planet to meet their ever growing needs. Some of them have massive thighs to help them power the local public transport system: the VLB, Very Large Bike. Others are long and extra-lean, the ideal silhouette to travel by hot air balloons. The animals living in the area are not spared. The 'hox" is the ideal beast of burden, a hybrid between a horse and an ox. The Pitsky is strong like a pit bull and amiable like a husky.
The discussion doesn't stop at the models and photos on show. There's also a small space with suggested readings that go from sci-fi novels to Bldgblog Book: Architectural Conjecture, Urban Speculation, Landscape Futures and Thinking: Objects - Contemporary Approaches to Product Design. The website of the project also contains links to all the research papers and articles that fed the 4 fictional futures.
General views of the exhibition:
The new episode of #A.I.L - artists in laboratories, the weekly radio programme about art and science i present on ResonanceFM, is aired this Wednesday afternoon at 4pm (that's London time.)
My guest tomorrow will be Patrick Stevenson-Keating, a designer who creates objects and experiences that communicate and make the most sophisticated theories in physics more tangible.
We will be talking about some of the objects he designed. Starting with the Quantum Parallelograph which explores the possibility of alternate realities and encourages people to discover their own alternative lives. We will also discuss the world's first handmade particle accelerator which Patrick crafted using hand-blown glass bulbs, a pump, a voltage of 45,000V and electrode. The device helps us understand better what the much fussed about Large Hadron Collider is all about.
Patrick Stevenson-Keating has graduated from the Dundee Product Design course, and he is now running his independent studio practice in Shoreditch as well as working as an associate at international design firm Superflux.
"A labourer over the course of an 8-hour day can sustain an average output of about 75 watts." (Marks' Standard Handbook for Mechanical Engineers.)
If 75 Watt had to be reduced to a brief paragraph, it would be described as a product designed specially by Revital Cohen and Tuur Van Balen to be manufactured in China. Its unique function is to choreograph a dance of assembly line workers.
75 Watt seeks to explore the nature of mass-manufacturing products on various scales; from the geo-political context of the labour fragmented into minute, predictable gestures to the bio-political condition of the human body on the assembly line.
Engineering logic has reduced the factory labourer to a man-machine, through scientific management of every single movement. By shifting the purpose of the labourer's actions from the efficient production of objects to the performance of choreographed acts, mechanical movement is reinterpreted into the most human form of motion: dance. What is the value of this artefact that only exists to support the performance of its own creation? And as the product dictates the movement, does it become the subject, rendering the worker the object?
The work references many theoretical essays about capitalism, work management and industrialization. It also directly alludes to Frank and Lilian Gilbreth's use of time lapse photography to study and subsequently cut back on workers' superfluous motions. The images they created in their research are called chronocyclographs. A camera was attached to a timing device and photographs were taken of workers performing various tasks. The motion paths were traced by small lamps fastened to the worker's head, hands and fingers. With the technique, a complete work cycle could be reduced to the shortest and most efficient sequence of gestures.
The work began with a research trip in September 2011 to study the movements of production in various factories and assembly plants in Shenzhen and Guangzhou. Back in London, Cohen and Van Balen collaborated with dancer and choreographer Alexander Whitley to design the product. All the parts of the final objects were then manufactured in China and early March 2013, Cohen and Van Balen flew back to China to film the assembly/dance in Zhongshan.
And because i never let a good project pass before my eyes without attempting to get at least a quick interview...
Hi Tuur! What drove the shape of the final object? Or is this a random shape meant to evoke modern electronic devices?
The final object's only function is to choreograph its own assembly: all of the dimensions, components and materials are designed to create specific movements when they're put together. The starting point in this process was a research trip in 2011, when we spent time in various factories around Shenzhen and Guangzhou to study the movements of production.
I was surprised to read that you designed the product together with a choreographer in London. How did he contribute to the design of the object?
We worked with choreographer Alexander Whitley to develop the design of the object through multiple iterations of making and dancing. Alexander is a fellow at the Royal Ballet so we were using the ballet studios in the Royal Opera House to test the models we made with ballet dancers. The dance of the assembly inspired the next iteration of the object and vice versa.
We wanted to re-appropriate the processes of mass-manufacturing that dictate the logic with which these products are made. And those are processes we are all inherently connected to, through the products we use every day.
How easy was it to convince the factory managers to let you organize this ballet? How about the people working in the factory line? Were they eager to participate? How did you explain them their role and the reason why you wanted to shoot the film?
Finding the right factory in China where we could perform (and film) the assembly turned out to be one of the biggest challenges of making this work. Exactly because of that logic of mass-manufacturing, every minute on an assembly line is worth a lot of money and in contrast with our budgets. Eventually, we were lucky to find a culturally minded factory manager who after some Chinese business dinner rituals could be convinced to collaborate.
It didn't take much time for the factory labourers to engage with the work. Most of them are young and keen; they didn't necessarily choose to become factory workers, neither will they be all their lives. We used their experience to organise final aspects of the assembly, like aligning the timings of different steps.
I'm also interested in how you made the final film: was it the result of many rehearsal? Or were the workers also half-improvising there some improvisation?
Because all the parts and components are also made in China, we spent a long time preparing the filming. We only had a few days for the actual filming of the assembly, with one day of rehearsal. Alexander, the choreographer, was there too to finalise, teach and oversee the choreography. Mass-manufacturing is no place for improvisation.
Related activities for the Chinese factories: Cao Fei's Whose Utopia? video fairy-tale, shot at OSRAM China Lighting Ltd. factory in the Pearl River Delta, shows the workers endlessly repeating the same gestures: they insert tiny filaments into delicate light bulbs, they test then pack them into boxes. Then there's Lisa Ma who sent factory workers in strawberry fields and Jeremy Hutchison who asked factory workers to make him faulty goods.