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Tokyo correspondent Vicente Gutierrez paid a visit to the Yokohama Museum of Art last month to check the exhibition Goth - Reality of the Departed World . Here's what he has to say about it:
Dr. Lakra, Untitled (Muscidae and Tea), 2007. Courtesy of the Artist and Kurimanzutto, Mexico City Unmistakably, Goth-culture has emerged from centuries ago back into the fore of 21st century life. While the noir-drenched subculture's origins are rooted in the aesthetics of the "gothic" art movement which permeated Europe from the 12th to 16th centuries, Goth imagery and iconography and fashion we see today is more connected to the 19th century British revival movement which entertained a longing for medieval times. The Goth culture of today, found in movies, music, fashion and literature, is influenced more by the revival movement and hinges on darker, yet familiar, concepts of death, darkness or night, abnormality, insanity and just about anything that is opposed to a healthy and conservatively-perceived status quo. And so, the youth, pop-culture as well as contemporary art have been infected with notions of Goth. Whether it be Marylyn Manson's baroque stadium tours, a noir-revival in film or artists who explore death, deformation of the body or self-identity, these attempts break through the norm of the status quo. The exhibit at the Yokohama Museum of Art featured approximately 250 works of contemporary sculpture, painting, video and photography by six internationally active artists to cite a new working definition of 'Goth' in a contemporary setting.
Shown in Japan for the first time, the detailed, wooden sculptures of Ricky Swallow [Australia] juxtapose vanity and death with the use of skull iconography in this work. Even though skull iconography seems to be everywhere as of late, Swallow also displayed a delicately wood carved skeleton with so much invested work that it seemed human. Each bone, while carved and pieced together delicately to replicate the raw, natural human form, echoed of [human] flaws. The composed, docile macabre posed in the center of the room, with an enigmatic chagrin. In addition to his woodcarvings, Swallow's sculpture of a bronzed vintage boom box further expressed the artist's concern with the flow of time, whether in cyclical or standstill. To preserve what we love despite beauty's transience, knowing it will ultimately die, reminds us of the brevity of life and the tragically comforting adage, that nothing lasts forever.
Spanning the wall of the exhibit space were Pyuupiru's collection of self-portraits which featured the artist with a variety of dramatic, mutilated poses. Appearing androgynous at times, self mutilation and modification were the tools the artist has taken to find her true self in hopes of actualizing her value as a person- psychologically and physically. With the progression of photographs, perhaps Pyuupiru is awaiting a final metamorphoses. How long? Remains a question for the viewer and artist alike. Here, the photos are said to present the process of transformation from man to woman and from a monster to a total self. The incision, modification and mutilation of her physical self seem not to deflect her bold and persistent gaze at the camera- what appears fragile on the surface is not. Rather, in exploring her self identity, her search for true-self is nihilist although a longing for a perfect love of self is detectable.
Comfortable in his technique, tattoo artist Dr. Lakra [Mexico] used vintage Mexican magazine covers (featuring pin up girls and wrestlers) as canvas for his permanent ink. While some of his exhibited works were completed during his residency at the Yokohama Museum of Art Common, Lakra's concerns with death led him to rely on dark iconography such as demons, bats, insects, spiders and gothic patterns which are intertwined with the beautification of the very figures he draws upon. The darker image of Lakra maintains as beautiful literally overwrites original perceptions of these vintage cover models; shunning the original conventions. Lakra's subversive obsession with kitsch beauty and death is perhaps strongly correlated to his up brining in Catholic-heavy Mexico, where such conservative ideas pervade. Continuing to mix the sacred and the secular, Lakra's resistance to an overarching conservatism is clear.
Masayuki Yoshinaga's [Japan] massive archive of street photos of modern day Goth youth, reveal the culture's current vitality. In this collection of photos, Goth iconography is seen translated in a variety of ways- the lolita dresses pervade, as does heavy, aesthetically-driven make up in addition to teeth actually sharpened into a set of fangs. Another stronger body modification, for the truly committed goth, were triangle slits into tongues for a vampire or serpent effect. Yoshinaga's lens focuses on the more colorful and vibrant tangent off the Goth tradition- youth who's obsessive concentration on their subculture suggests a darker, clouded periphery. That is, all else, i.e. values of the status quo, are meaningless. In order to capture such vanity, Yoshinaga elects subjects who wear their heart on their sleeve, no matter how dark it may be.
For this exhibition, a new video installation was created around the theme of human life, which the artists symbolized through birth, maturity and aging. One video, focused on multiple angles of an infant, simply laying on a cold, tiled floor unable to move or walk. In its peril, the infant managed roll over, all the while crying, for some kind of salavation. Is there something beautiful in this or do we file it under morbid? Concerned with conditions of human existence, IngridMwangiRobertHutter's videos provide introspection into moments we opt, and opt not, to remember or avoid confronting but nevertheless expected in our life span. Moreover, how do we deal with the violence, injustice and consequent endemic suffering in our world? Other projected clips focused on an older individual going through suffering, as if surviving a failed suicide attempt from a buildling as well as an elder patient anxiously awaiting in a clinical room.
In a darker room, Tabaimo's large format 360 degree video installation, raised to the ceiling, presented an inner imaginative world where severed hands and feet floated in an interstitial space within the circular canvas. The looped animated sequence revealed a fluid morphing and mutilation of body parts into and out of each other. More fascinating than disturbing, closer attention to the enigmatic evolution of the floating limbs, garnered Tabaimo's individual aesthetic as an animator. From this collection of contemporary works, Goth is clearly moving onto a wider platform. It is not only the style or the fashion, but rather a means to communicate profound ideas of life, whether those be painful or sorrowful or morbid, they are messages with the same importance and relevance of those found in pop art, or other avenues of pop culture. And on such a platform, these contemporary artists will continue their reflections on birth, death and the transformations that come in between.
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A follow up to the 2004 version, the 36 artists featured in Roppongi Crossing were selected by a team of four curators to introduce new emergent talent from Japan while juxtaposing such work alongside influential Japanese artists from the formative decades of the 1960s and 1970s. With both group’s work spanning the spectrum of painting, sculpture, design, video, photography, manga as well as a side of traditional craftwork [with the deliberate exception of architecture and fashion], this exhibit is meant to take the pulse of the Japanese contemporary art scene. Some selections on exhibit until January 14, 2008:
Sato Masahiko and Kiriyama Takashi employed RFID technology into an interactive installation whereby participants select a card with a number on it to hang around their neck, essentially becoming a number themselves. Each card is embedded with an RFID chip and participants must pass through the various gates in the mathematical garden with the goal of attaining the total of 73 via various math operations before [successfully] exiting. The computer in the corner tracks user’s steps as well as their current “number.�
Viewable from within the center or from a recessed observation deck, RPM-1200 [2005] by Enoki Chu is a futuristic cityscape characterized by highly detailed craftwork with [scrap] metal. Popular since the 1960s, the veteran metalsmith crosses his highly detailed craftsmanship with a scaled-down design installation of an urban landscape right out of a science fiction film.
The traditional side of the exhibit emerges from this meticulously constructed scaled-down replica of the much-revered Kinkakuji temple [and it’s reflection, slightly offset for refraction] in Kyoto by Iwasaki Takahiro. Iwasaki’s exercise of restraint and good taste at the same time allows us to see a side of Japan's orderliness and cleanliness in presentation. Meanwhile, Nawa Kohei's amorphous sculptures command whatever room they are in, an embodiment of chaos in sculpture. While what is abstract makes deciphering more difficult, Nawa Kohei's sprawl of white styrofoam is set alongside Kito Kengo’s colorful, spinning hypnosis-inducing polyhedron.
Entitled Royal, Kito’s colorful and vibrantly visual polyhedron is equipped with small propeller blades and although quietly humming, draws more attention from our eyes than our ears. That their works were intentionally juxtaposed radically reminds us of the varied directions within the younger camp of emergent artists. Yamaguchi Takashi’s algorithm-based interactive models place us in a new environment where we question the effects of our behavior and perceptions of [virtual] data. Centered around a generative-code program, the featured physical-interaction-digital-realization, interactive model pits two drummers against each other in a virtual space where a grounded colorful grid modulates while each drummer plays.
Roppongi Crossing exhibit does say a lot about what these four Japanese curators will label as Japanese 'art’ and as a survey show, the grouping of the 36 artists seemed to result in more fractions than a complete image. Perhaps a more apt title for the exhibit would be questioning what is 'Japanese-ness' is Japanese contemporary art- Where do young artists think they are coming from and going which may paint a clearer picture of the Japanese contemporary art scene, although, before we know it, will be time for the next Roppongi Crossing. All images Courtesy of Mori Art Museum "Roppongi Crossing 2007 — Future Beats in Japanese Contemporary Art" |
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Currently at the NTT InterCommunication Center[ICC] in concrete-laden Tokyo is an exhibit devoted to nature’s inter-relationships within the ecosystem we share with plants and animals. Focusing on the interaction between plants, animals and humans, or this ‘invisible communication’ of nature which our senses might not always perceive, the works in the Silent Dialogue exhibition exhibited make those signals visual and audible through the use of biosensors as well as other algorithm-based software programs. Relying on such simulations, the works on display are a true fusion of science, design and art and provide a glimpse into the secret lives of plants while revealing more about the human effect and affect within the ecosystem we share. Investigating how plants, animals, or insects communicate and behave offered new perspectives to the effect of making us more apt to the signals our environment sends in an era of increasing interaction from humans and technology.
Call <-> Response by Tanaka Hiroya and Cuhara Macoto (who are working under the collaborative title, tEnt) simulates a natural environment for birds in an effort to derive and explore how they communicate. Attempting to communicate beyond human language, the software was designed to record, generate and layer simulated bird calls. Here, the coconut shell is fitted with a small speaker which emits varying bird calls via a continuous algorithm-based signal.
One of the most interactive works displayed was Bio Photon: Allelopathy by Ando Takahiro. As plants germinate and grow, photons are emitted from their leaves. They are invisible to our eyes but in his work Ando work visualizes the amount of photons via the discreet sensors which results in a hyper-sporadic display of flickering lights across the dome at light speed, if you will. Ando has intentionally set up two electric-current-generating for us, which upon touching, allow us to feel the currents that we couldn’t otherwise visualize.
Dogane Yuji, a botanist who has focused his research on orchids, collaborated with composer Fujieda Mamoru for Paphio in My Life, where the inaudible sounds of plants are picked up by connected wires then converted to manifest a plant’s ‘voice.’ As plants respond to environmental stress, simulated by varying vibrations induced by the artists’ algorithmic program, the plant’s ‘voices’ vary accordingly. By broadcasting such a dialog, Dogane hopes to bring us closer to plants through this glimpse into their life.
In Orchisoid 03, Dogane Yuji worked with renowned digital media artist Fujihata Masaki (some of his previous works include Unreflective Mirror and Beyond Pages) to better understand adaptation and homeostasis in plants. For this project, several orchids were again wired and set to experience a variety of vibrations from the shifting table they rest upon. The artists concluded that the physiology of the plants changed the same way as human brain wave patterns change in response to stress. And because the orchid’s wave-activity fluctuates in real time, rather quickly, Dogane recognized it as a sign of high-level information processing.
Also on display were Christa Sommerer and Laurent Mignonneau's installation Interactive Plant Growing from 1992. Touch the plants and watch the screen fill up with a digital cascade of the plant’s leaves; still a great example of physical action into digital realization.
For a glance into the secret lives of mushrooms, Michael Prime affixed bio-sensors to various kinds of locally grown mushrooms to reveal a dialog we perhaps thought never even existed. From their docile setting in an aquarium, the bio-receptors broadcast the sounds of pulsating waves of noise through speakers in the installation space. The result- a surprising continuous drone that shifted tones rather sporadically revealing a brash, trance-like state of mushrooms- fascinating, surreal and surprising. Until February 17, 2008 at the NTT InterCommunication Center[ICC]. All images Courtesy of ICC. Fresh from our fruit & veggie aisle: Life Support Systems - Vanda, Night Garden, Post Patman, Upside Down Mushroom Room, Regulated Fool’s Milk Meadow, Living Letters, Real radish races on the net, Flora fights back, Plants racing for survival, etc |
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The long-awaited Dorkbot Tokyo took place today, in Yokohama. This must be the seventh dorkbot event in Japan. Thanks to the organizers and the performers/speakers for the entertaining and stimulating four hours. (I believe there were about 25 presentations.) Very nice blending of geeky brilliance and dynamic audio-visual performances. Just a quick report with photos. There were many dynamic musical performances:
Japanese dorkbot organizer introducing the Swiss dorkbot team:
Affordable miracle glasses a.k.a. a dazzling brain massager:
Make Magazine's Phillip Torrone (right), and Limor Fried the inventor of many
Overall, the event was fun, international, inclusive, stimulating and inspiring. If you missed this one, don't miss the next Dorkbot Tokyo! For more info, please check the Dorkbot Tokyo website. Previously: dorkbot Tokyo #000004, Dorkbot #000002 Tokyo, dorkbot Tokyo Taking Off. |
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Just a tiny add-on focusing on the Japanese Chapter of Get It Louder. Akino Kondoh works in various media including acrylic and graphite paintings, sculptures, hand-drawn animations, and mangas.
There were screenings of her animations in the exhibition space, and it was lovely to see how much they mesmerized anyone passing by. Some of Akino Kondoh's videos are on you tube, i love the one below, it's called Densya Kamo Shirenai: Hiraki Sawa -whose videos seem to become the staple of new media festival these days- is a master in the art of revealing the quiet, surrealist going-ons of domestic objects and devices. Miniature airplanes fly about an apartment, camels walk onto the bathroom sink, rocking horses swim into the bathtub, etc.
Tsujikawa Koichiro is another Japanese video artist whose popularity is increasing fast and steady. He works mostly for commercials and music videos. Pink Tentacle highlighted a collection of his works.
Finally there was artist and designer Masahiro Fukuyama whose armours are by inspired by the ancient culture of the Samurai and contemporary game-culture.
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The only thing i had ever seen of Ujino Muneteru was the poster of a rather fascinating sonic sculptural instrument he calls the Love Arm. It was 2 years ago at ars electronica. I keep hoping i'll see more of his work one day but in the meantime, lucky me! Vicente Gutierrez managed to meet the artist and together with photographer Martin Holtkamp visited him in his studio. Here's the result of their meeting:
Tokyo based sound sculpture artist and performer Ujino Muneteru's Rotators is a giant tweaked-out jewelry box of modern and out-dated technology. While many old objects are ubiquitous in Muneteru's work, its not the same old story of trash art. Muneteru works to discover new histories in material objects once discarded only to delicately care for them in hopes of restoring any sentimental value once lost. Tangled in Pop Art, Noise and some Dada, his conversions, performances and arrangements of junk and vintage are an insight into the role of materialism and what is of value in our lives- what is deemed junk or vintage or valid pop-iconography is largely up to the viewer. WMMNA caught up with Muneteru in his Tokyo studio to discuss the 'Japan-ness' of his work, all things junk and vintage and how dance culture fits into everything he does. "my work is like plastic ikebana."
You just returned from the Beautiful New World exhibition in China...how was it? Well, I was in Beijing for two weeks setting up an installation of the rotators for an exhibition at the Long March space as part of Beautiful New World, it was to celebrate the 35th anniversary of the relationship of The Japan Foundation with China. So I had set up the rotators to be there playing automatically. Before the exhibit, I did some shopping in China for some old materials for this exhibit to make it a little unique for China, like I did before in Vancouver. So, just like 10 days before the exhibit, in Beijing I bought an old drill, blender, vacuum cleaner and lots of lamps. I'd say that about 50% of the items were bought in China. In Vancouver, I bought 95% of the items for the rotators exhibit.
A lot of your work relies on old things, so was it easier to buy things in China or Vancouver? I think it was easier in Vancouver. There's just a longer sense of history of material things there. The part of people's lives that is concerned with material things is longer in western culture, I feel. In China, there weren't many second hand things- it was so hard to find old things or anything with sentimental value. Everything was so new and as soon as anything gets old, its thrown away or people sell whatever is metal to a steel company for melting these days. So a lot things are made of plastic. I mean, I've been to many modern cities in the east and west and that being my first time in China, everything was different and it was a challenge to collect older materials for my work. Maybe in the future, in about 10 years or so, there will be more older things laying around to be used by someone else. So how about in Japan? Well, compared to western countries and China, both being foreign to Japan, well, I think we have a longer history of westernization. Westernization in Japan has been in effect longer so I think we've developed more of an appreciation of material things. Its a gradual process that takes years. With the way the cultural revolution went in China, I feel China's economy boom is like catching up- they are quickly developing western sensibilities for western things. You can see that in how fast Shanghai developed into a major international city.
Ah, so how did Chinese people react to the rotators installation? Well, people approached and looked at it as a mechanical piece. Like some strange kind of robot. How does that compare to the way a Westerner would? In Vancouver, visitors to the exhibit thought it was like someone's grandmother's home. I think their reaction was a bit more sentimental. Younger Chinese visitors seemed to be a lot more concentrated and their eyes were a fixed. I mean, they read more contemporary art related media like magazines and blogs and stuff- they tried to understand it or understood it and were at least sensitive to it but I thought that older people, especially those in the art world or 'industry', didn't seem to care so much. The same is true for Japanese older generations, too. But anyways, one night, I had wanted to do a performance at the gallery but I couldn't so we set up the rotators at a club- it was great, a great space too. You know, it was like a cool club in any big city but it felt like- well, in other cities, I feel that some spaces are divided by scenes, like a rock club is for rock and a house club is for house, etc, but this place was like a beautiful fusion of it all. What added to it all was that it was really small like a Japanese live house.
You've adapted a new title for this particular installation of the rotators in Beijing, can you tell us a bit more about that? Ah, the name, well, 'the savages' has a couple meanings, the first is referring to media art. A lot of the artists that were part of the Beautiful New World exhibit use computers or newer technology in their works and well, I don't. The technology I use is pre-1985 so it's a reference to being somewhat archaic, uncivilized and to a point- savage. The other way of looking at the name is that it is a reference to an ancient tale of China and Japan, like 2000 years ago, it's kind of a long and messy story, but it really did influence the naming of this particular exhibit.
The Rotatorhead which controls it all. Photo Masanori Ikeda, Courtesy of Muneteru Great, back to rotators for a minute...a majority of the materials in your work are western, and if I didn't know you were Japanese upon viewing your work, how would I know this was done by a Japanese artist? What is Japanese about your work? Well, It's really easy to get lots of objects for my work in Japan because there's so much old technology laying around in old recycle electronic shops. Every time i find and buy old junk things, I want to clean them up and polish them, make them nice again- presentable. The fact that there are many western things in the rotators, clicks with the idea of it being like a grandmother's room- you can get the sense that these things are or were precious because they had a home, they were once loved. I think I put some love into combining and assembling them in such a way that in the end it's a sound sculpture. But I think my work is very neat, clean, organized and the layout is very proper. It's like a japanese bento, ya know? [laughs] Very organized, its own structure and aesthetic is present there. When I have assistants helping me, I tell them, "make it like a Japanese bento." Sometimes I say my work is like plastic ikebana because of its precise arrangement.
You said it so easy to get things in Japan because of a high turnover and I'm thinking- is there a relationship in your work to the record levels of mass consumerism in Japan? Japanese people want to have the latest thing so they buy what's new and ditch the old at recycle shops. In this area, there are so many recycling shops that are formal companies, they have many trucks and assemble and gather peoples old goods for sale in shops, there is so much recycling going on here and that works out for me. I like to take that junk and re use it.
So do you see a difference in what is junk and what is vintage? Some junk or cheap things may be vintage in a few years as they appreciate over time, but thats an interesting point, I will say that everything in the rotators is junk! I read on your website, "the neatness and cleanliness are a very core of Japanese authentic beauty...a wild chaos can only exist as the subject of exoticism." Yeah, thats true, I like it, I need it. Ok. what's the message in rotators? Well, its DIY. With an emphasis on physical means- just using your hands and body to make your own things- sculptures or instruments- using technology in your own way and not letting it dictate function. You know, its like a computer, the keyboard is made for your fingers, and we shouldn't limit our thinking to that way. I try to find the opposite way and do it. With the rotators, I feel I am reversing that relationship, that I am in control of technology, not vice versa. But everywhere I look technology is getting more function specific and smaller? that's good, no? Well, especially, in Japan! Japan excels at making things smaller and for now, thats the direction most technology is going, smaller and smaller, micro and nano. But I think it's too small for people and we're leaving something out. I remember in 1978, at a video game arcade, I saw an arcade game booth drop set into a table, like a sit down cabinet and that changed video games forever, since then, things have been getting smaller and smaller, but there are ergonomic limits, you know? I don't like using small buttons, I like older stuff, things that truly follow the human form for function. I mean, in the cyber world, there is no weight, nothing physical, no heaviness, and I like using real, bulky things, I don't want to lose that.
So is rotators a toy or musical instrument? Is it interactive? No, it is not interactive, but I want to make it more interactive in the future and work in that direction, I am planning and working on a human-scale, ergonomic, drum machine. Interactive is next! Ok, I have to ask you, you mentioned dance culture as an influence in your work, please explain! Well, I like drum machines. I love the beats. And I'm interested in making sounds, especially sounds with a groove. I want to make music and do live performances and its all about the beat in dance so I like to use low frequency sounds, like using a blender- it gives off a nice low sound. And about dance music, well, I like thicker, more embellished beats like Prince- he had an influence on me in terms of the music. I wanted to make, I wanted a groove. Great! So what's next for you and rotators? Well, I've got a live performance coming up soon, with Chim Pom, this young art collective. Two of the members used to be my assistants a few years ago when I was making Ozone-so, Ryuta Ushiro and Yasuyaka Hayashi. Other members are students of Aida Makoto. That's Chim Pom and they have a different way of making music but its really physical and focuses on objects too, in a realistic way. So we're going to have a live performance together. I'm thinking of a Berlin exhibit next year.
And any news on the Love Arm series or ozone-so for fans out there? Well, I am not working on it now because i've been so busy with the rotators but in the future I will for sure continue it and work on Love Arm number 5, haven't started yet, but I will. And ozone-so is currently being exhibited in Germany now, and it will be exhibited in Berlin next year, in March, I'll go there to do a live performance too. The live performance with Chim Pom will be Sunday the 28th! Thanks so much Ujino for sharing and discussing ideas in your work- we had a great time at your studio! Thanks! |








Postings will be slow as i'm currently running from one exhibition to the other in Lyon, Brussels, Gent, etc. and visiting my family and friends around. Normal service will resume on December 27. Meanwhile, 




Just as i was panicking that i wouldn't be able to post anything today because i had spent most of my time doing some silly shopping, enters 























