Interview with Alejandro Tamayo
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The v*i*d*a lab, part of the Aesthetics Department at the Javeriana University, is focusing on the development of new design products and ideas. Guided by a reflexion on life itself, the course proposes to engage with organic (biological) and "post-organic" (electronic, digital) visions, trying to identify new relationships and interrogations that could be translated into the realization of concrete projects. I had a look at their website and blogs (old one, new one) and found their work amazingly good. Just a few v*i*d*a lab projects i discovered and liked: Prótesis para árboles en peligro (Prosthesis for endangered trees) takes into account a worrying fact: Bogotá is ranked among the most polluted (article in Spanish) cities in the word. This pollution is affecting not only its population of about 7 million people but also threatening the life span of the city's tiny percentage of trees (0.25 trees/habitant, same as Brooklin!), especially those located along congested avenues. Prótesis para árboles en peligro, by students Juan Mojica, Alberto Sánchez, is a project that calls the attention of city dwellers by confronting them with a tree that waters and shakes itself in a desperate effort to get rid of the pollution that falls into its leaves (video 1 and 2). The kit is composed of a “sensitive� knife that screams (video) when cutting vegetables, fruits and other food; a set of containers each one with copper and zinc electrodes that can be plugged together to generate energy from different fruit juices; LEDS with different colors that can be easily connected to test the amount of energy obtained and a handbook with proposed experiments.
It is perfect for taking a shower with your love one and to start singing together under the water. The kit comes with a curtain that allows you to paste your favorites songs. For the record, Alejandro Tamayo is now also teaching a new course, Digital Media. MD belongs to the Faculty of Fine Arts at another university, the Jorge Tadeo University. But let's get back to V*I*D*A lab: How did you come to create the V*I*D*A workshops and courses? It all started about two and a half years ago when I was asked by the Aesthetics Department from Javeriana University to propose a new digital curriculum for design students. Back then I proposed a one and a half year program composed of three modules, having V*I*D*A at the end. Now each program is independent and none is a prerequisite to the other. The Beta version of V*I*D*A began in June 2005, and the corrected version in January 2006, however, it is an on-going process and I expect that we won't ever have a final version. I move by intuition, and I don’t know exactly where I’m driving the ship, but i try to maintain the general direction of the course: V*I*D*A emphasizes experimentation and reflection with physical and ubiquitous computing rather screen based works, while encouraging a critical, poetical and playful approach to technology. Who are your students? What is their background? Do they have to be geeks and experts in electronics hacking to apply?
VIDA belongs to the department of aesthetics. Does it mean that there is some pressure to create some "beautifully designed" projects? Or do you think that a good design is part of the VIDA projects anyway? I think the Department is more concerned with the philosophical aspects of the projects, the motivations behind them, and the questions they raise. I’m rather optimistic in the short term, but quite suspicious in the long term, especially when I remember that our most common technologies, including the Internet, have been the result of military purposes. We began our past program of V*I*D*A with two questions: the first one And where are its dark sides? Carl Sagan suggested that technological civilizations tended to destroy themselves rather quickly, and that perhaps, it has been in fact the case of many extraterrestrial civilizations.
You like to make opposite meet: living/non-living; visible/invisible, toys/kitchen appliances. VIDA in particular engages with the living and the non-living. Can you tell us a few words about these concepts? How can they meet? What does an artistic approach bring to the research on living and non-living? These questions sprang all kinds of bolts and nuts in my head. Here is my attempt for the least messy answers: With the advances of science and technology, our traditional definitions and concepts are being put into question. What is life? What it means to be human? What it means for a machine to be alive? And eventually, where does the natural end and where does the artificial start? I like to confront students with these questions; and by the exploration of opposites (living/non-living for example) I encourage them to question the solidity of limits. Limits are fuzzy and intriguing, i think they offer a lot of opportunities from a design/artistic perspective. In particular we are concerned with the shaping of everyday life but we find inspiration from scientific and technological developments, which usually take place in laboratories and specialized centers way detached from everyday life and not concerned with their cultural implications. In a certain way, VIDA is at the union of opposites and therefore encourages the blurring of solid categories and limits. How can these opposite aspects meet? From oriental religious philosophies like Hinduism, Taoism or Budhism we have learned that everything is in constant transformation, opposites meet eventually because they are complementary. Remember for example the Chinese symbol of Yin and Yang that represents the “two primal opposing but complementary forces found in all things in the universeâ€?, part of yin is in yang and vice versa. Also, from Hindu mythology, the cosmic dance of Shiva represents the rhythmic process of life and death, the union of opposites. Eventually everything is connected. What does an artistic approach bring to the research on living and non-living (in comparison with scientific research)? This is also a very good question. I believe artists can bring new research processes that are highly subjective and not constrained by predefined scientific goals. But also a critical distance, humor, and in general a cultural perspective that is essential in helping to close the gap between new scientific discoveries and technologies and the everyday life. In one of the emails we exchanged you told me that the Columbian art scene has more to offer than Botero. Could you name us some Colombian artists who deserve to receive more attention from us? I find the works of Maria Fernanda Cardozo (who lives in Australia), Elias Heim, José Alejandro Restrepo and Oscar Muñoz, to site just a few, particularly critical and inspiring, but there is also a growing number of younger artists doing very interesting things. In the conflux of art/design and digital technologies I’d rather site a few events and festivals that can give you a wider picture: Festival Internacional de la imagen in Manizales, El dÃa del Robot (a few words about it), Bogotrax and the coming Pixalazo and Selvatorium in June. Ha ha, Thank you! I do all the design work and most of the photographs. Muchisimas gracias Alejandro. |





Tamayo directed another course called Innovación Tecnológica y Cultura at
V*I*D*A is open in the 7th semester. Design students (and any other students from related disciplines who desire to choose it as an elective) can enter the program without having an idea of electronics or computing programming. From the first day we start playing with breadboards, sensors and electronic components, at the end of the 6 months program all students have acquired the basics to confidently build simple circuits and even to use and program a microcontroller.


You definetly rock my world. wwmna has been a daily source of inspiration for the last year and a half, but with these series on Colombia you went over the top. My colombian expat heart thanks you, again.
Best,
Simon Restrepo
Amazing article, and efforts of Alejandro Tamayo in Colombia. I couldn't get over the comment of Botero, that is true fact my friend. But there's no football in Colombia, it's called futbol or soccer.
camiLo
the blame is on me. alejandro had written futbol correctly and as i didn't know that word i wrongly assumed that he meant football. now i switched back to futbol. thanks for the note!
Great! Colombialand!
Great piece. Though born in Colombia, I left the country fairly young and struggle to keep a breast with the latest artistic developments happening there.
I second the sentiment expressed here: more please!
Being an art student in Bogota, I was surprised to see this interview and the coverage of Colombian Art. Excellent! keep it up, the website is incredible.
this is the site of el dia del robot:
http://www.eldiadelrobot.org/
its mainly organized via the dorkbot meeting in medellin:
http://www.dorkbot.org/dorkbotmde/
hey, thanks for the links, i'll update the post!
buenaaaaa Tamayo I know him because he was teacher in the program i make videos for he has a great point of view facing new technologies and vida lab its amazing im so glad that you interviewed him at last the colombian quote in wmmna my favorite blog jeje bye
well done!!! i was in the that process last year with alejandro and it was amazing, you gotta see my projects there with the name ecco.
Vidalab rules¡ A great space for learn and share our thoughts about technology, design, life... equally for teachers and students. Keep it going, Alejandro.
wow! that's very strange and coincidental in that i've been trying to teach myself how to make circuits. does anyone know of an art school or university in American that has a program exactly similar to the one made by Tamayo? If so i'm transferring there. let me know pleeease!!!